Apprentice

CreatureHoLp. 2012014

Medium humanoid

Armor Class
10
Hit Points
7 (2d8 - 2)
Speed
30 ft.
Proficiency Bonus
+2
STR
8
-1
DEX
10
+0
CON
9
-1
INT
13
+1
WIS
11
+0
CHA
12
+1
Saving Throws
Int +3
Skills
Arcana +3, History +3
Senses
passive Perception 10
Languages
any one language (usually Common)

Actions

Quarterstaff.

Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.

Burning Hands (1st-Level Spell; 2/Day).

You shoot forth a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw. A creature takes 10 (3d6) fire damage on a failed save, or half as much damage on a successful one The fire ignites any flammable objects in the area that aren't being worn or carried.

Fire Bolt (Cantrip).

Ranged Spell Attack: Ranged Spell Attack: +3 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.

Spellcasting

Spellcasting.

You cast one of the following wizard spells (spell save DC 11), using Intelligence as the spellcasting ability:

Raw data
{
  "ac": [
    10
  ],
  "hp": {
    "average": 7,
    "formula": "2d8 - 2"
  },
  "cha": 12,
  "con": 9,
  "dex": 10,
  "int": 13,
  "str": 8,
  "wis": 11,
  "name": "Apprentice",
  "page": 201,
  "save": {
    "int": "+3"
  },
  "size": [
    "M"
  ],
  "type": "humanoid",
  "skill": {
    "arcana": "+3",
    "history": "+3"
  },
  "speed": {
    "walk": 30
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Quarterstaff",
      "entries": [
        "{@atk mw} {@hit 1} to hit, reach 5 ft., one target. {@h}2 ({@damage 1d6 - 1}) bludgeoning damage, or 3 ({@damage 1d8 - 1}) bludgeoning damage if used with two hands."
      ]
    },
    {
      "name": "Burning Hands (1st-Level Spell; 2/Day)",
      "entries": [
        "You shoot forth a 15-foot cone of fire. Each creature in that area must make a {@dc 11} Dexterity saving throw. A creature takes 10 ({@damage 3d6}) fire damage on a failed save, or half as much damage on a successful one The fire ignites any flammable objects in the area that aren't being worn or carried."
      ]
    },
    {
      "name": "Fire Bolt (Cantrip)",
      "entries": [
        "{@atk rs} Ranged Spell Attack: {@hit 3} to hit, range 120 ft., one target. {@h}5 ({@damage 1d10}) fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried."
      ]
    }
  ],
  "pbNote": "+2",
  "source": "HoL",
  "passive": 10,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW",
    "MW"
  ],
  "languages": [
    "any one language (usually Common)"
  ],
  "damageTags": [
    "B",
    "F"
  ],
  "tokenCustom": true,
  "languageTags": [
    "C",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell minor illusion}",
        {
          "entry": "{@spell Fire Bolt}",
          "hidden": true
        }
      ],
      "daily": {
        "2": [
          "{@spell grease}"
        ],
        "2e": [
          {
            "entry": "{@spell Burning Hands}",
            "hidden": true
          }
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "You cast one of the following wizard spells (spell save {@dc 11}), using Intelligence as the spellcasting ability:"
      ]
    }
  ],
  "attachedItems": [
    "quarterstaff|phb"
  ],
  "damageTagsSpell": [
    "F"
  ],
  "spellcastingTags": [
    "CW"
  ],
  "savingThrowForced": [
    "dexterity"
  ],
  "conditionInflictSpell": [
    "prone"
  ],
  "savingThrowForcedSpell": [
    "dexterity"
  ]
}