Annis Hag (Coven; Prophecy)

CreatureVGMp. 1592014

Large fey, chaotic evil

Armor Class
17 (natural armor)
Hit Points
75 (10d10 + 20)
Speed
40 ft.
Challenge
8 (3,900 XP)
STR
21
+5
DEX
12
+1
CON
14
+2
INT
13
+1
WIS
14
+2
CHA
15
+2
Saving Throws
Con +5
Skills
Deception +5, Perception +5
Damage Resistances
cold; bludgeoning, piercing, slashing from nonmagical attacks
Senses
darkvision 60 ft., passive Perception 15
Languages
Common, Giant, Sylvan

Actions

Multiattack.

The annis makes three attacks: one with her bite and two with her claws.

Bite.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) piercing damage.

Claw.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) slashing damage.

Crushing Hug.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 36 (9d6 + 5) bludgeoning damage, and the target is grappled (escape DC 15) if it is a Large or smaller creature. Until the grapple ends, the target takes 36 (9d6 + 5) bludgeoning damage at the start of each of the hag's turns. The hag can't make attacks while grappling a creature in this way.

Spellcasting

Innate Spellcasting.

The hag's innate spellcasting ability is Charisma (spell save DC 13). She can innately cast the following spells:

Shared Spellcasting (Coven Only).

While all three members of a hag coven are within 30 feet of one another, they can each cast the following spells from the wizard's spell list but must share the spell slots among themselves:

Raw data
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  "ac": [
    {
      "ac": 17,
      "from": [
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      ]
    }
  ],
  "cr": "8",
  "hp": {
    "average": 75,
    "formula": "10d10 + 20"
  },
  "cha": 15,
  "con": 14,
  "dex": 12,
  "int": 13,
  "str": 21,
  "wis": 14,
  "name": "Annis Hag (Coven; Prophecy)",
  "page": 159,
  "save": {
    "con": "+5"
  },
  "size": [
    "L"
  ],
  "type": "fey",
  "skill": {
    "deception": "+5",
    "perception": "+5"
  },
  "speed": {
    "walk": 40
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The annis makes three attacks: one with her bite and two with her claws."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) piercing damage."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) slashing damage."
      ]
    },
    {
      "name": "Crushing Hug",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}36 ({@damage 9d6 + 5}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 15}) if it is a Large or smaller creature. Until the grapple ends, the target takes 36 ({@damage 9d6 + 5}) bludgeoning damage at the start of each of the hag's turns. The hag can't make attacks while grappling a creature in this way."
      ]
    }
  ],
  "resist": [
    "cold",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "VGM",
  "_isCopy": true,
  "passive": 15,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Common",
    "Giant",
    "Sylvan"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/annis-hag.opus",
    "type": "internal"
  },
  "actionTags": [
    "Multiattack"
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  "damageTags": [
    "B",
    "P",
    "S"
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  "environment": [
    "mountain",
    "hill"
  ],
  "reprintedAs": [
    "Annis Hag|MPMM"
  ],
  "languageTags": [
    "C",
    "GI",
    "S"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "daily": {
        "3e": [
          "{@spell disguise self} (including the form of a Medium humanoid)",
          "{@spell fog cloud}"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "The hag's innate spellcasting ability is Charisma (spell save {@dc 13}). She can innately cast the following spells:"
      ]
    },
    {
      "name": "Shared Spellcasting (Coven Only)",
      "spells": {
        "1": {
          "slots": 4,
          "spells": [
            "{@spell bane}",
            "{@spell bless}"
          ]
        },
        "2": {
          "slots": 3,
          "spells": [
            "{@spell augury}",
            "{@spell detect thoughts}"
          ]
        },
        "3": {
          "slots": 3,
          "spells": [
            "{@spell clairvoyance}",
            "{@spell dispel magic}",
            "{@spell nondetection}"
          ]
        },
        "4": {
          "slots": 3,
          "spells": [
            "{@spell arcane eye}",
            "{@spell locate creature}"
          ]
        },
        "5": {
          "slots": 2,
          "spells": [
            "{@spell geas}",
            "{@spell legend lore}"
          ]
        },
        "6": {
          "slots": 1,
          "spells": [
            "{@spell true seeing}"
          ]
        }
      },
      "ability": "int",
      "footerEntries": [
        "For casting these spells, each hag is a 12th-level spellcaster that uses Intelligence as her spellcasting ability. The spell save {@dc 13}, and the spell attack bonus is {@hit 5}."
      ],
      "headerEntries": [
        "While all three members of a hag coven are within 30 feet of one another, they can each cast the following spells from the wizard's spell list but must share the spell slots among themselves:"
      ]
    }
  ],
  "legendaryGroup": {
    "name": "Annis Hag",
    "source": "VGM"
  },
  "conditionInflict": [
    "grappled"
  ],
  "referenceSources": [
    "MOT"
  ],
  "spellcastingTags": [
    "CW",
    "I",
    "S"
  ],
  "_versionBase_hash": "annis%20hag_vgm",
  "_versionBase_name": "Annis Hag",
  "_versionBase_source": "VGM",
  "damageTagsLegendary": [
    "A"
  ],
  "_versionBase_hasFluff": true,
  "_versionBase_hasToken": true,
  "conditionInflictSpell": [
    "blinded",
    "charmed",
    "frightened",
    "paralyzed",
    "poisoned",
    "restrained",
    "stunned",
    "unconscious"
  ],
  "_versionBase_isVersion": true,
  "conditionInflictLegendary": [
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  "_versionBase_hasFluffImages": true
}