Ankylosaurus Zombie

CreatureToAp. 2402014

Huge undead, unaligned

Armor Class
14 (natural armor)
Hit Points
68 (8d12 + 16)
Speed
20 ft.
Challenge
3 (700 XP)
STR
19
+4
DEX
9
-1
CON
15
+2
INT
2
-4
WIS
6
-2
CHA
3
-4
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 8

Traits

Undead Fortitude.

If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Tail.

Melee Weapon Attack: +6 to hit, reach 10 ft., one target Hit: 18 (4d6 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "3",
  "hp": {
    "average": 68,
    "formula": "8d12 + 16"
  },
  "cha": 3,
  "con": 15,
  "dex": 9,
  "int": 2,
  "str": 19,
  "wis": 6,
  "name": "Ankylosaurus Zombie",
  "page": 240,
  "size": [
    "H"
  ],
  "type": "undead",
  "speed": {
    "walk": 20
  },
  "trait": [
    {
      "name": "Undead Fortitude",
      "entries": [
        "If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Tail",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 10 ft., one target {@h}18 ({@damage 4d6 + 4}) bludgeoning damage. If the target is a creature, it must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "ToA",
  "passive": 8,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Undead Fortitude"
  ],
  "damageTags": [
    "B"
  ],
  "conditionImmune": [
    "poisoned"
  ],
  "conditionInflict": [
    "prone"
  ],
  "savingThrowForced": [
    "strength"
  ]
}