Animated Glass Statue

CreatureCRCotNp. 1092014

Large construct, neutral evil

Armor Class
10
Hit Points
22 (3d10 + 6)
Speed
fly 60 ft., 10 ft.
Challenge
1 (200 XP)
STR
15
+2
DEX
10
+0
CON
15
+2
INT
6
-2
WIS
12
+1
CHA
7
-2
Skills
Perception +3
Condition Immunities
charmed; exhaustion; frightened; paralyzed; petrified; poisoned
Senses
darkvision 60 ft., passive Perception 13
Languages
understands Common but can't speak it

Traits

Keen Sight and Smell.

The statue has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics.

The statue has advantage on an attack roll against a creature if at least one of the statue's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack.

The statue makes two attacks: one with its beak and one with its talons.

Beak.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Talons.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Raw data
{
  "ac": [
    10
  ],
  "cr": "1",
  "hp": {
    "average": 22,
    "formula": "3d10 + 6"
  },
  "cha": 7,
  "con": 15,
  "dex": 10,
  "int": 6,
  "str": 15,
  "wis": 12,
  "name": "Animated Glass Statue",
  "page": 109,
  "size": [
    "L"
  ],
  "type": "construct",
  "skill": {
    "perception": "+3"
  },
  "speed": {
    "fly": 60,
    "walk": 10
  },
  "trait": [
    {
      "name": "Keen Sight and Smell",
      "entries": [
        "The statue has advantage on Wisdom ({@skill Perception}) checks that rely on sight or smell."
      ]
    },
    {
      "name": "Pack Tactics",
      "entries": [
        "The statue has advantage on an attack roll against a creature if at least one of the statue's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The statue makes two attacks: one with its beak and one with its talons."
      ]
    },
    {
      "name": "Beak",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) piercing damage."
      ]
    },
    {
      "name": "Talons",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d6 + 2}) slashing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "CRCotN",
  "passive": 13,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "understands Common but can't speak it"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Keen Senses",
    "Pack Tactics"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "tokenCustom": true,
  "languageTags": [
    "C",
    "CS"
  ],
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "petrified",
    "poisoned"
  ]
}