Animated Furniture

CreatureCoAp. 1702014

Large construct, unaligned

Armor Class
17 (natural armor)
Hit Points
178 (17d10 + 85)
Speed
30 ft.
Challenge
10 (5,900 XP)
STR
22
+6
DEX
9
-1
CON
20
+5
INT
3
-4
WIS
11
+0
CHA
1
-5
Damage Immunities
cold; fire; poison; psychic; bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine
Condition Immunities
charmed; exhaustion; frightened; paralyzed; petrified; poisoned
Senses
darkvision 120 ft., passive Perception 10
Languages
understands the languages of its creator but can't speak

Traits

Immutable Form.

The animated furniture is immune to any spell or effect that would alter its form.

Magic Resistance.

The animated furniture has advantage on saving throws against spells and other magical effects.

Magic Weapons.

The animated furniture's weapon attacks are magical.

Actions

Multiattack.

The animated furniture makes two slam attacks.

Slam.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Slow 5.

The animated furniture targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "10",
  "hp": {
    "average": 178,
    "formula": "17d10 + 85"
  },
  "cha": 1,
  "con": 20,
  "dex": 9,
  "int": 3,
  "str": 22,
  "wis": 11,
  "name": "Animated Furniture",
  "page": 170,
  "size": [
    "L"
  ],
  "type": "construct",
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Immutable Form",
      "entries": [
        "The animated furniture is immune to any spell or effect that would alter its form."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The animated furniture has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Magic Weapons",
      "entries": [
        "The animated furniture's weapon attacks are magical."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The animated furniture makes two slam attacks."
      ]
    },
    {
      "name": "Slam",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage."
      ]
    },
    {
      "name": "Slow {@recharge 5}",
      "entries": [
        "The animated furniture targets one or more creatures it can see within 10 feet of it. Each target must make a {@dc 17} Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    }
  ],
  "immune": [
    "cold",
    "fire",
    "poison",
    "psychic",
    {
      "cond": true,
      "note": "from nonmagical attacks that aren't adamantine",
      "immune": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "CoA",
  "_isCopy": true,
  "passive": 10,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "languages": [
    "understands the languages of its creator but can't speak"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Immutable Form",
    "Magic Resistance",
    "Magic Weapons"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B"
  ],
  "tokenCredit": "Jeferson Cordeiro",
  "tokenCustom": true,
  "languageTags": [
    "CS"
  ],
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "petrified",
    "poisoned"
  ],
  "savingThrowForced": [
    "wisdom"
  ]
}