Android Aerialist

CreatureQftISp. 1942014

Medium construct, lawful neutral

Armor Class
15 (natural armor)
Hit Points
91 (14d8 + 28)
Speed
fly 30 ft. (hover), 30 ft., canHover true ft.
Challenge
5 (1,800 XP)
STR
18
+4
DEX
18
+4
CON
15
+2
INT
12
+1
WIS
13
+1
CHA
10
+0
Saving Throws
Con +5, Wis +4
Skills
History +4, Perception +7
Damage Resistances
acid; fire
Damage Immunities
cold; poison
Condition Immunities
exhaustion; poisoned
Senses
darkvision 60 ft., passive Perception 17
Languages
Common plus the languages spoken by its creator

Traits

Lightning Overload.

When the android takes lightning damage, it must succeed on a DC 10 Constitution saving throw or have the stunned condition until the start of its next turn.

Actions

Multiattack.

The android makes two Force Strike attacks.

Force Strike.

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 40/120 ft., one target. Hit: 15 (2d10 + 4) force damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or have the prone condition.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 91,
    "formula": "14d8 + 28"
  },
  "cha": 10,
  "con": 15,
  "dex": 18,
  "int": 12,
  "str": 18,
  "wis": 13,
  "name": "Android Aerialist",
  "page": 194,
  "save": {
    "con": "+5",
    "wis": "+4"
  },
  "size": [
    "M"
  ],
  "type": "construct",
  "skill": {
    "history": "+4",
    "perception": "+7"
  },
  "speed": {
    "fly": {
      "number": 30,
      "condition": "(hover)"
    },
    "walk": 30,
    "canHover": true
  },
  "trait": [
    {
      "name": "Lightning Overload",
      "entries": [
        "When the android takes lightning damage, it must succeed on a {@dc 10} Constitution saving throw or have the {@condition stunned} condition until the start of its next turn."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The android makes two Force Strike attacks."
      ]
    },
    {
      "name": "Force Strike",
      "entries": [
        "{@atk mw,rw} {@hit 7} to hit, reach 5 ft. or range 40/120 ft., one target. {@h}15 ({@damage 2d10 + 4}) force damage. If the target is a Medium or smaller creature, it must succeed on a {@dc 15} Strength saving throw or have the {@condition prone} condition."
      ]
    }
  ],
  "immune": [
    "cold",
    "poison"
  ],
  "resist": [
    "acid",
    "fire"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "QftIS",
  "_isCopy": true,
  "passive": 17,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RW"
  ],
  "alignment": [
    "L",
    "N"
  ],
  "languages": [
    "Common plus the languages spoken by its creator"
  ],
  "senseTags": [
    "B",
    "D"
  ],
  "actionTags": [
    "Multiattack",
    "Parry"
  ],
  "damageTags": [
    "O"
  ],
  "languageTags": [
    "C"
  ],
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "exhaustion",
    "poisoned"
  ],
  "spellcastingTags": [
    "O"
  ],
  "_versionBase_hash": "android_qftis",
  "_versionBase_name": "Android",
  "savingThrowForced": [
    "constitution",
    "strength"
  ],
  "_versionBase_source": "QftIS",
  "_versionBase_hasFluff": true,
  "_versionBase_hasToken": true,
  "_versionBase_isVersion": true,
  "_versionBase_hasFluffImages": true
}