Amonkhet Mummy

CreaturePSAp. 342014

Medium undead, lawful evil

Armor Class
11 (natural armor)
Hit Points
58 (9d8 + 18)
Speed
20 ft.
Challenge
3 (700 XP)
STR
16
+3
DEX
8
-1
CON
15
+2
INT
6
-2
WIS
10
+0
CHA
12
+1
Saving Throws
Wis +2
Damage Resistances
bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
necrotic; poison
Damage Vulnerabilities
fire
Condition Immunities
charmed; exhaustion; frightened; paralyzed; poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
the languages it knew in life

Actions

Multiattack.

The mummy can use its Dreadful Glare and makes one attack with its rotting fist.

Rotting Fist.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 10 (3d6) necrotic damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.

Dreadful Glare.

The mummy targets one creature it can see within 60 feet of it. If the target can see the mummy, it must succeed on a DC 11 Wisdom saving throw against this magic or become frightened until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.

Raw data
{
  "ac": [
    {
      "ac": 11,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "3",
  "hp": {
    "average": 58,
    "formula": "9d8 + 18"
  },
  "cha": 12,
  "con": 15,
  "dex": 8,
  "int": 6,
  "str": 16,
  "wis": 10,
  "name": "Amonkhet Mummy",
  "page": 34,
  "save": {
    "wis": "+2"
  },
  "size": [
    "M"
  ],
  "type": "undead",
  "speed": {
    "walk": 20
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The mummy can use its Dreadful Glare and makes one attack with its rotting fist."
      ]
    },
    {
      "name": "Rotting Fist",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage plus 10 ({@damage 3d6}) necrotic damage. If the target is a creature, it must succeed on a {@dc 12} Constitution saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 ({@dice 3d6}) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the {@spell remove curse} spell or other magic."
      ]
    },
    {
      "name": "Dreadful Glare",
      "entries": [
        "The mummy targets one creature it can see within 60 feet of it. If the target can see the mummy, it must succeed on a {@dc 11} Wisdom saving throw against this magic or become {@condition frightened} until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also {@condition paralyzed} for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours."
      ]
    }
  ],
  "immune": [
    "necrotic",
    "poison"
  ],
  "resist": [
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "PSA",
  "_isCopy": true,
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "CUR",
    "HPR",
    "MW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "the languages it knew in life"
  ],
  "senseTags": [
    "D"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "N"
  ],
  "vulnerable": [
    "fire"
  ],
  "languageTags": [
    "LF"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "poisoned"
  ],
  "conditionInflict": [
    "frightened",
    "paralyzed"
  ],
  "savingThrowForced": [
    "constitution",
    "wisdom"
  ]
}