Medium dragon, chaotic evil
- Armor Class
- 17 (natural armor)
- Hit Points
- 75 (10d8 + 30)
- Speed
- fly 60 ft., 30 ft., climb 30 ft.
- Challenge
- 4 (1,100 XP)
STR
19
+4
DEX
10
+0
CON
17
+3
INT
5
-3
WIS
11
+0
CHA
15
+2
- Saving Throws
- Cha +4, Con +5, Dex +2, Wis +2
- Skills
- Stealth +2, Perception +4
- Damage Immunities
- fire
- Senses
- blindsight 10 ft., darkvision 60 ft., passive Perception 14
- Languages
- Draconic
Actions
Bite.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 3 (1d6) fire damage.
Fire Breath 5.
The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.