Amidor the Dandelion

CreatureWBtWp. 1352014

Small plant, neutral good

Armor Class
12
Hit Points
28 (8d6)
Speed
30 ft.
Challenge
1/2 (100 XP)
STR
6
-2
DEX
15
+2
CON
10
+0
INT
13
+1
WIS
12
+1
CHA
17
+3
Saving Throws
Con +2, Dex +4, Str +0, Wis +3
Skills
Stealth +4, Perception +3, Persuasion +5
Senses
passive Perception 13
Languages
Common, Sylvan

Traits

Speak with Beasts and Plants.

Amidor can communicate with Beasts and Plants as if it shared a language with them.

Actions

Rapier.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Seed Sling.

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Reactions

Parry.

Amidor adds 2 to its AC against one melee attack that would hit it. To do so, Amidor must see the attacker and be wielding a melee weapon.

Raw data
{
  "ac": [
    12
  ],
  "cr": "1/2",
  "hp": {
    "average": 28,
    "formula": "8d6"
  },
  "cha": 17,
  "con": 10,
  "dex": 15,
  "int": 13,
  "str": 6,
  "wis": 12,
  "name": "Amidor the Dandelion",
  "page": 135,
  "save": {
    "con": "+2",
    "dex": "+4",
    "str": "+0",
    "wis": "+3"
  },
  "size": [
    "S"
  ],
  "type": "plant",
  "isNpc": true,
  "skill": {
    "stealth": "+4",
    "perception": "+3",
    "persuasion": "+5"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Speak with Beasts and Plants",
      "entries": [
        "Amidor can communicate with Beasts and Plants as if it shared a language with them."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Rapier",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage."
      ]
    },
    {
      "name": "Seed Sling",
      "entries": [
        "{@atk rw} {@hit 4} to hit, range 30/120 ft., one target. {@h}4 ({@damage 1d4 + 2}) bludgeoning damage."
      ]
    }
  ],
  "source": "WBtW",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RNG",
    "RW"
  ],
  "reaction": [
    {
      "name": "Parry",
      "entries": [
        "Amidor adds 2 to its AC against one melee attack that would hit it. To do so, Amidor must see the attacker and be wielding a melee weapon."
      ]
    }
  ],
  "alignment": [
    "N",
    "G"
  ],
  "languages": [
    "Common",
    "Sylvan"
  ],
  "actionTags": [
    "Parry"
  ],
  "damageTags": [
    "B",
    "P"
  ],
  "languageTags": [
    "C",
    "S"
  ],
  "attachedItems": [
    "rapier|phb"
  ],
  "hasFluffImages": true,
  "isNamedCreature": true
}