Medium fey, chaotic good
- Armor Class
- 15 (natural armor)
- Hit Points
- 22 (4d8 + 4)
- Speed
- 30 ft.
- Challenge
- 1 (200 XP)
STR
15
+2
DEX
10
+0
CON
12
+1
INT
13
+1
WIS
14
+2
CHA
18
+4
- Skills
- Persuasion +6
- Damage Resistances
- radiant
- Damage Immunities
- poison
- Condition Immunities
- charmed; frightened; poisoned
- Senses
- passive Perception 12
- Languages
- Common, Sylvan
Traits
Hide in Plain Sight.
The alseid has advantage on Dexterity (Stealth) checks made to hide while it is in grassland.
Magic Resistance.
The alseid has advantage on saving throws against spells and other magical effects.
Actions
Multiattack.
The alseid makes two radiant touch attacks.
Radiant Touch.
Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) radiant damage.
Spellcasting
Innate Spellcasting.
The alseid's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components: