Medium humanoid, neutral good
- Armor Class
- 10
- Hit Points
- 58 (9d8 + 18)
- Speed
- 30 ft.
- Challenge
- 2 (450 XP)
STR
11
+0
DEX
10
+0
CON
14
+2
INT
11
+0
WIS
16
+3
CHA
15
+2
- Skills
- Survival +5, Animal handling +5
- Damage Resistances
- poison
- Senses
- darkvision 60 ft., passive Perception 13
- Languages
- Common, Draconic
Actions
Multiattack.
Alax makes two Fire Strike attacks.
Fire Strike.
Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 60 ft., one target. Hit: 10 (2d6 + 3) fire damage.
Breath Weapon (Recharges after a Short or Long Rest).
Alax exhales a 15-foot cone of fire. Each creature in that area must make a DC 12 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.
Spellcasting
Spellcasting.
Alax casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):