Ahmaergo

CreatureWDHp. 1932014

Medium humanoid, lawful evil

Armor Class
18 (plate armor)
Hit Points
143 (22d8 + 44)
Speed
25 ft.
Challenge
9 (5,000 XP)
STR
20
+5
DEX
15
+2
CON
14
+2
INT
15
+2
WIS
14
+2
CHA
12
+1
Saving Throws
Con +6, Str +9
Skills
Athletics +9, Perception +6, Intimidation +5
Damage Resistances
poison
Senses
darkvision 60 ft., passive Perception 16
Languages
Common, Dwarvish, Undercommon

Traits

Dwarven Resilience.

Ahmaergo has advantage on saving throws against being poisoned.

Indomitable (2/Day).

Ahmaergo can reroll a saving throw that he fails. He must use the new roll.

Second Wind (Recharges after a Short or Long Rest).

As a bonus action, Ahmaergo can regain 20 hit points.

Extra Damage.

If Ahmaergo has more than half his hit points remaining he deals an extra 7 (2d6) slashing damage on every hit.

Actions

Multiattack.

Ahmaergo makes three attacks with his greataxe.

Greataxe.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (1d12 + 5) slashing damage.

Heavy Crossbow.

Ranged Weapon Attack: +6 to hit, range 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "{@item plate armor|phb}"
      ]
    }
  ],
  "cr": "9",
  "hp": {
    "average": 143,
    "formula": "22d8 + 44"
  },
  "cha": 12,
  "con": 14,
  "dex": 15,
  "int": 15,
  "str": 20,
  "wis": 14,
  "name": "Ahmaergo",
  "page": 193,
  "save": {
    "con": "+6",
    "str": "+9"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "dwarf"
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "athletics": "+9",
    "perception": "+6",
    "intimidation": "+5"
  },
  "speed": {
    "walk": 25
  },
  "trait": [
    {
      "name": "Dwarven Resilience",
      "entries": [
        "Ahmaergo has advantage on saving throws against being {@condition poisoned}."
      ]
    },
    {
      "name": "Indomitable (2/Day)",
      "entries": [
        "Ahmaergo can reroll a saving throw that he fails. He must use the new roll."
      ]
    },
    {
      "name": "Second Wind (Recharges after a Short or Long Rest)",
      "entries": [
        "As a bonus action, Ahmaergo can regain 20 hit points."
      ]
    },
    {
      "name": "Extra Damage",
      "entries": [
        "If Ahmaergo has more than half his hit points remaining he deals an extra 7 ({@damage 2d6}) slashing damage on every hit."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Ahmaergo makes three attacks with his greataxe."
      ]
    },
    {
      "name": "Greataxe",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}11 ({@damage 1d12 + 5}) slashing damage."
      ]
    },
    {
      "name": "Heavy Crossbow",
      "entries": [
        "{@atk rw} {@hit 6} to hit, range 100/400 ft., one target. {@h}7 ({@damage 1d10 + 2}) piercing damage."
      ]
    }
  ],
  "resist": [
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "WDH",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RNG",
    "RW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Common",
    "Dwarvish",
    "Undercommon"
  ],
  "senseTags": [
    "D"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "languageTags": [
    "C",
    "D",
    "U"
  ],
  "attachedItems": [
    "greataxe|phb",
    "heavy crossbow|phb"
  ],
  "hasFluffImages": true,
  "isNamedCreature": true
}