Medium humanoid, chaotic good
- Armor Class
- 12, 15
- Hit Points
- 99 (18d8 + 18)
- Speed
- 30 ft.
- Challenge
- 12 (8,400 XP)
STR
10
+0
DEX
14
+2
CON
12
+1
INT
20
+5
WIS
15
+2
CHA
16
+3
- Saving Throws
- Int +9, Wis +6
- Skills
- Arcana +13, History +13, Perception +6
- Damage Resistances
- ; bludgeoning, piercing, slashing (from stoneskin)
- Senses
- darkvision 60 ft., passive Perception 12
- Languages
- any six languages, Elvish
Traits
Magic Resistance.
Afsoun has advantage on saving throws against spells and other magical effects.
Fey Ancestry.
Afsoun has advantage on saving throws against being charmed, and magic can't put Afsoun to sleep.
Actions
Dagger.
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Spellcasting
Spellcasting.
Afsoun is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). Afsoun can cast disguise self and invisibility at will and has the following wizard spells prepared: