Huge dragon, lawful good
- Armor Class
- 19
- Hit Points
- 216 (16d12 + 112)
- Speed
- fly 80 ft., 40 ft.
- Challenge
- 16 (15,000 XP)
- Saving Throws
- Dex +5, Wis +6
- Skills
- History +8, Stealth +5, Perception +11
- Damage Immunities
- cold
- Senses
- Blindsight 60 ft., Darkvision 120 ft., passive Perception 21
- Languages
- Common, Draconic
Traits
If the dragon fails a saving throw, it can choose to succeed instead.
Actions
The dragon makes three Rend attacks. It can replace one attack with a use of (A) Paralyzing Breath or (B) Spellcasting to cast Ice Knife.
Melee Attack Roll: +13, reach 10 ft. Hit: 17 (2d8 + 8) Slashing damage plus 4 (1d8) Cold damage.
con DC 20, each creature in a 60-foot Cone. 54 (12d8) Cold damage. Half damage.
con DC 20, each creature in a 60-foot Cone. 1 The target has the Incapacitated condition until the end of its next turn, when it repeats the save. 2 The target has the Paralyzed condition, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.
Legendary Actions
The dragon uses Spellcasting to cast Hold Monster. The dragon can't take this action again until the start of its next turn.
dex DC 19, each creature in a 60-foot-long, 10-foot-wide Line. 14 (4d6) Cold damage, and the target is pushed up to 30 feet straight away from the dragon. Half damage only. The dragon can't take this action again until the start of its next turn.
The dragon moves up to half its Speed, and it makes one Rend attack.
Spellcasting
The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 19, +11 to hit with spell attacks):