Achaierai

CreatureMaBJoVp. 1312014

Large monstrosity, lawful evil

Armor Class
15 (natural armor)
Hit Points
90 (12d10 + 24)
Speed
50 ft.
Challenge
5 (1,800 XP)
STR
18
+4
DEX
14
+2
CON
14
+2
INT
10
+0
WIS
12
+1
CHA
14
+2
Skills
Perception +4
Senses
darkvision 60 ft., passive Perception 14
Languages
Infernal

Traits

Magic Resistance.

The achaierai has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The achaierai makes two attacks with its Talons and one attack with its Beak.

Beak.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) piercing damage.

Talons.

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Bonus Actions

Spring Attack.

The achaierai takes the Disengage action.

Reactions

Defensive Cloud.

After taking damage the achaierai can use its reaction to release a cloud of poisonous gas in a 10-foot-radius. All creatures in the cloud take 7 (2d6) poison damage and must succeed on a DC 15 Constitution saving throw or be poisoned for 1 minute. While poisoned the target is confused as if from a confusion spell. At the end of its turns, the affected target can repeat the Constitution saving throw. If it succeeds the confusion ends. Achaierai are immune to the effects of this cloud.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 90,
    "formula": "12d10 + 24"
  },
  "cha": 14,
  "con": 14,
  "dex": 14,
  "int": 10,
  "str": 18,
  "wis": 12,
  "name": "Achaierai",
  "page": 131,
  "size": [
    "L"
  ],
  "type": "monstrosity",
  "bonus": [
    {
      "name": "Spring Attack",
      "entries": [
        "The achaierai takes the {@action Disengage} action."
      ]
    }
  ],
  "skill": {
    "perception": "+4"
  },
  "speed": {
    "walk": 50
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The achaierai has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The achaierai makes two attacks with its Talons and one attack with its Beak."
      ]
    },
    {
      "name": "Beak",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) piercing damage."
      ]
    },
    {
      "name": "Talons",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MaBJoV",
  "passive": 14,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RCH"
  ],
  "reaction": [
    {
      "name": "Defensive Cloud",
      "entries": [
        "After taking damage the achaierai can use its reaction to release a cloud of poisonous gas in a 10-foot-radius. All creatures in the cloud take 7 ({@damage 2d6}) poison damage and must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} for 1 minute. While {@condition poisoned} the target is confused as if from a {@spell confusion} spell. At the end of its turns, the affected target can repeat the Constitution saving throw. If it succeeds the confusion ends. Achaierai are immune to the effects of this cloud."
      ]
    }
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Infernal"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "I",
    "P",
    "S"
  ],
  "languageTags": [
    "I"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "poisoned"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}