Medium fiend, chaotic evil
- Armor Class
- 11
- Hit Points
- 18 (4d8)
- Speed
- 20 ft.
- Challenge
- 1/4 (50 XP)
STR
9
-1
DEX
12
+1
CON
11
+0
INT
5
-3
WIS
8
-1
CHA
5
-3
- Damage Resistances
- cold; fire; lightning
- Damage Immunities
- poison
- Condition Immunities
- charmed; frightened; poisoned
- Senses
- darkvision 120 ft., passive Perception 9
- Languages
- understands Abyssal but can't speak
Actions
Bite.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.