Abjurer

CreatureVGMp. 2092014

Medium humanoid, any alignment

Armor Class
12, 15
Hit Points
84 (13d8 + 26)
Speed
30 ft.
Challenge
9 (5,000 XP)
STR
9
-1
DEX
14
+2
CON
14
+2
INT
18
+4
WIS
12
+1
CHA
11
+0
Saving Throws
Int +8, Wis +5
Skills
Arcana +8, History +8
Senses
passive Perception 11
Languages
any four languages

Traits

Arcane Ward.

The abjurer has a magical ward that has 30 hit points. Whenever the abjurer takes damage, the ward takes the damage instead. If the ward is reduced to 0 hit points, the abjurer takes any remaining damage. When the abjurer casts an abjuration spell of 1st level or higher, the ward regains a number of hit points equal to twice the level of the spell.

Actions

Quarterstaff.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.

Spellcasting

Spellcasting.

The abjurer is a 13th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). The abjurer has the following wizard spells prepared:

Raw data
{
  "ac": [
    12,
    {
      "ac": 15,
      "braces": true,
      "condition": "with {@spell mage armor}"
    }
  ],
  "cr": "9",
  "hp": {
    "average": 84,
    "formula": "13d8 + 26"
  },
  "cha": 11,
  "con": 14,
  "dex": 14,
  "int": 18,
  "str": 9,
  "wis": 12,
  "name": "Abjurer",
  "page": 209,
  "save": {
    "int": "+8",
    "wis": "+5"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "any race"
    ],
    "type": "humanoid"
  },
  "skill": {
    "arcana": "+8",
    "history": "+8"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Arcane Ward",
      "entries": [
        "The abjurer has a magical ward that has 30 hit points. Whenever the abjurer takes damage, the ward takes the damage instead. If the ward is reduced to 0 hit points, the abjurer takes any remaining damage. When the abjurer casts an abjuration spell of 1st level or higher, the ward regains a number of hit points equal to twice the level of the spell."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Quarterstaff",
      "entries": [
        "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}2 ({@damage 1d6 - 1}) bludgeoning damage, or 3 ({@damage 1d8 - 1}) bludgeoning damage if used with two hands."
      ]
    }
  ],
  "source": "VGM",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW"
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "any four languages"
  ],
  "soundClip": {
    "path": "bestiary/abjurer.opus",
    "type": "internal"
  },
  "damageTags": [
    "B"
  ],
  "environment": [
    "urban"
  ],
  "reprintedAs": [
    "Abjurer Wizard|MPMM"
  ],
  "languageTags": [
    "X"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "spells": {
        "0": {
          "spells": [
            "{@spell blade ward}",
            "{@spell dancing lights}",
            "{@spell mending}",
            "{@spell message}",
            "{@spell ray of frost}"
          ]
        },
        "1": {
          "slots": 4,
          "spells": [
            "{@spell alarm}*",
            "{@spell mage armor}*",
            "{@spell magic missile}",
            "{@spell shield}*"
          ]
        },
        "2": {
          "slots": 3,
          "spells": [
            "{@spell arcane lock}*",
            "{@spell invisibility}"
          ]
        },
        "3": {
          "slots": 3,
          "spells": [
            "{@spell counterspell}*",
            "{@spell dispel magic}*",
            "{@spell fireball}"
          ]
        },
        "4": {
          "slots": 3,
          "spells": [
            "{@spell banishment}*",
            "{@spell stoneskin}*"
          ]
        },
        "5": {
          "slots": 2,
          "spells": [
            "{@spell cone of cold}",
            "{@spell wall of force}"
          ]
        },
        "6": {
          "slots": 1,
          "spells": [
            "{@spell flesh to stone}",
            "{@spell globe of invulnerability}*"
          ]
        },
        "7": {
          "slots": 1,
          "spells": [
            "{@spell symbol}*",
            "{@spell teleport}"
          ]
        }
      },
      "ability": "int",
      "footerEntries": [
        "*Abjuration spell of 1st level or higher"
      ],
      "headerEntries": [
        "The abjurer is a 13th-level spellcaster. Its spellcasting ability is Intelligence (spell save {@dc 16}, {@hit 8} to hit with spell attacks). The abjurer has the following wizard spells prepared:"
      ]
    }
  ],
  "attachedItems": [
    "quarterstaff|phb"
  ],
  "damageTagsSpell": [
    "C",
    "F",
    "N",
    "O"
  ],
  "spellcastingTags": [
    "CW"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "constitution",
    "dexterity",
    "intelligence",
    "wisdom"
  ]
}