Abigor

CreatureCoAp. 1932014

Large fiend, lawful evil

Armor Class
22 (natural armor)
Hit Points
337 (27d10 + 189)
Speed
30 ft.
Challenge
22 (41,000 XP)
STR
27
+8
DEX
14
+2
CON
25
+7
INT
20
+5
WIS
16
+3
CHA
16
+3
Saving Throws
Int +12, Str +15
Skills
History +12, Insight +10, Survival +10, Athletics +22, Perception +10, Intimidation +17
Damage Resistances
cold; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Damage Immunities
fire; poison
Condition Immunities
poisoned
Senses
darkvision 120 ft., passive Perception 20
Languages
Celestial, Common, Draconic, Infernal, telepathy 120 ft.

Traits

Devil's Sight.

Magical darkness doesn't impede Abigor's darkvision.

Magic Resistance.

Abigor has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

Abigor makes four attacks using its Warhammer, Throwing Hammer, or a combination of the two.

Warhammer.

Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage plus 3 (1d6) thunder damage.

Throwing Hammer.

Ranged Weapon Attack: +15 to hit, range 30/60 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage plus 3 (1d6) thunder damage. Hammers thrown this way fall and stick into the ground after hitting their target and a new hammer appears in Abigor's hand.

Thunderous Slam 5.

Abigor causes all its hammers left on the battlefield to bristle with thunderous energy, exploding outwards with a roar. All creatures within a 10-foot-radius sphere centered on each hammer must make a DC 22 Constitution saving throw. Targets take 26 (4d12) thunder damage on a failed save, or half as much damage on a successful one. If a creature is within multiple spheres, it must make the save multiple times, taking damage from each source.

Legendary Actions

Throw Hammer.

Abigor makes a Throwing Hammer attack.

Call Thunder (Costs 2 Actions).

Abigor targets a hammer that it can see within 60 feet to let out a thunderous roar. Creatures within a 10-foot-radius sphere centered on the hammer must make a DC 22 Constitution saving throw, taking 26 (4d12) thunder damage on a failed save, or half as much damage on a successful one.

Raw data
{
  "ac": [
    {
      "ac": 22,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "22",
  "hp": {
    "average": 337,
    "formula": "27d10 + 189"
  },
  "cha": 16,
  "con": 25,
  "dex": 14,
  "int": 20,
  "str": 27,
  "wis": 16,
  "name": "Abigor",
  "page": 193,
  "save": {
    "int": "+12",
    "str": "+15"
  },
  "size": [
    "L"
  ],
  "type": {
    "tags": [
      "devil"
    ],
    "type": "fiend"
  },
  "isNpc": true,
  "skill": {
    "history": "+12",
    "insight": "+10",
    "survival": "+10",
    "athletics": "+22",
    "perception": "+10",
    "intimidation": "+17"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Devil's Sight",
      "entries": [
        "Magical darkness doesn't impede Abigor's darkvision."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "Abigor has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Abigor makes four attacks using its Warhammer, Throwing Hammer, or a combination of the two."
      ]
    },
    {
      "name": "Warhammer",
      "entries": [
        "{@atk mw} {@hit 15} to hit, reach 5 ft., one target. {@h}17 ({@damage 2d8 + 8}) bludgeoning damage plus 3 ({@damage 1d6}) thunder damage."
      ]
    },
    {
      "name": "Throwing Hammer",
      "entries": [
        "{@atk rw} {@hit 15} to hit, range 30/60 ft., one target. {@h}17 ({@damage 2d8 + 8}) bludgeoning damage plus 3 ({@damage 1d6}) thunder damage. Hammers thrown this way fall and stick into the ground after hitting their target and a new hammer appears in Abigor's hand."
      ]
    },
    {
      "name": "Thunderous Slam {@recharge 5}",
      "entries": [
        "Abigor causes all its hammers left on the battlefield to bristle with thunderous energy, exploding outwards with a roar. All creatures within a 10-foot-radius sphere centered on each hammer must make a {@dc 22} Constitution saving throw. Targets take 26 ({@damage 4d12}) thunder damage on a failed save, or half as much damage on a successful one. If a creature is within multiple spheres, it must make the save multiple times, taking damage from each source."
      ]
    }
  ],
  "immune": [
    "fire",
    "poison"
  ],
  "resist": [
    "cold",
    {
      "cond": true,
      "note": "from nonmagical attacks that aren't silvered",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "CoA",
  "passive": 20,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW",
    "MW",
    "RW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Celestial",
    "Common",
    "Draconic",
    "Infernal",
    "telepathy 120 ft."
  ],
  "legendary": [
    {
      "name": "Throw Hammer",
      "entries": [
        "Abigor makes a Throwing Hammer attack."
      ]
    },
    {
      "name": "Call Thunder (Costs 2 Actions)",
      "entries": [
        "Abigor targets a hammer that it can see within 60 feet to let out a thunderous roar. Creatures within a 10-foot-radius sphere centered on the hammer must make a {@dc 22} Constitution saving throw, taking 26 ({@damage 4d12}) thunder damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Devil's Sight",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "T"
  ],
  "tokenCredit": "Mate Lukacs",
  "tokenCustom": true,
  "languageTags": [
    "C",
    "CE",
    "DR",
    "I",
    "TP"
  ],
  "attachedItems": [
    "warhammer|phb"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "poisoned"
  ],
  "isNamedCreature": true,
  "savingThrowForced": [
    "constitution"
  ]
}