Medium aberration, neutral
- Armor Class
- undefined
- Hit Points
- 40 + 10 for each spell level above 4
- Speed
- 30 ft.
- Proficiency Bonus
- equals your Proficiency Bonus
STR
16
+3
DEX
10
+0
CON
15
+2
INT
16
+3
WIS
10
+0
CHA
6
-2
- Damage Immunities
- psychic
- Senses
- Darkvision 60 ft., passive Perception 10
- Languages
- Deep Speech, understands the languages you know
Traits
Regeneration.
The spirit regains 5 Hit Points at the start of its turn if it has at least 1 Hit Point.
Actions
Multiattack.
The spirit makes a number of attacks equal to half this spell's level (round down).
Claw.
Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d10 + 3 + summonSpellLevel Slashing damage, and the target can't regain Hit Points until the start of the spirit's next turn.