Medium aberration, neutral
- Armor Class
- undefined
- Hit Points
- 40 + 10 for each spell level above 4
- Speed
- 30 ft.
- Proficiency Bonus
- equals your Proficiency Bonus
STR
16
+3
DEX
10
+0
CON
15
+2
INT
16
+3
WIS
10
+0
CHA
6
-2
- Damage Immunities
- psychic
- Senses
- Darkvision 60 ft., passive Perception 10
- Languages
- Deep Speech, understands the languages you know
Traits
Whispering Aura.
At the start of each of the spirit's turns, the spirit emits psionic energy if it doesn't have the Incapacitated condition. wis DC equals your spell save DC, each creature (other than you) within 5 feet of the spirit. 2d6 Psychic damage.
Actions
Multiattack.
The spirit makes a number of attacks equal to half this spell's level (round down).
Psychic Slam.
Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 3 + summonSpellLevel Psychic damage.