- Type
- GV|XDMG
Sword of Wounding
Magic variantUNK2014
Raw data
{
"name": "Sword of Wounding",
"type": "GV|XDMG",
"inherits": {
"page": 314,
"srd52": true,
"rarity": "rare",
"source": "XDMG",
"entries": [
"When you hit a creature with an attack using this magic weapon, the target takes an extra {@damage 2d6} Necrotic damage and must succeed on a {@dc 15} Constitution saving throw or be unable to regain {@variantrule Hit Points|XPHB} for 1 hour. The target repeats the save at the end of each of its turns, ending the effect on itself on a success."
],
"reqAttune": true,
"lootTables": [
"Armaments - Rare|XDMG"
],
"nameSuffix": " of Wounding",
"basicRules2024": true
},
"requires": [
{
"name": "Glaive",
"source": "XPHB"
},
{
"name": "Greatsword",
"source": "XPHB"
},
{
"name": "Longsword",
"source": "XPHB"
},
{
"name": "Rapier",
"source": "XPHB"
},
{
"name": "Scimitar",
"source": "XPHB"
},
{
"name": "Shortsword",
"source": "XPHB"
}
]
}