Sword of Wounding

Magic variantUNK2014
Type
GV|XDMG
Raw data
{
  "name": "Sword of Wounding",
  "type": "GV|XDMG",
  "inherits": {
    "page": 314,
    "srd52": true,
    "rarity": "rare",
    "source": "XDMG",
    "entries": [
      "When you hit a creature with an attack using this magic weapon, the target takes an extra {@damage 2d6} Necrotic damage and must succeed on a {@dc 15} Constitution saving throw or be unable to regain {@variantrule Hit Points|XPHB} for 1 hour. The target repeats the save at the end of each of its turns, ending the effect on itself on a success."
    ],
    "reqAttune": true,
    "lootTables": [
      "Armaments - Rare|XDMG"
    ],
    "nameSuffix": " of Wounding",
    "basicRules2024": true
  },
  "requires": [
    {
      "name": "Glaive",
      "source": "XPHB"
    },
    {
      "name": "Greatsword",
      "source": "XPHB"
    },
    {
      "name": "Longsword",
      "source": "XPHB"
    },
    {
      "name": "Rapier",
      "source": "XPHB"
    },
    {
      "name": "Scimitar",
      "source": "XPHB"
    },
    {
      "name": "Shortsword",
      "source": "XPHB"
    }
  ]
}