Sword of Wounding

Magic variantUNK2014
Type
GV|DMG
Raw data
{
  "name": "Sword of Wounding",
  "type": "GV|DMG",
  "edition": "classic",
  "inherits": {
    "srd": true,
    "page": 207,
    "tier": "major",
    "rarity": "rare",
    "source": "DMG",
    "entries": [
      "Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.",
      "Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature's turns, it takes {@damage 1d4} necrotic damage for each time you've wounded it, and it can then make a {@dc 15} Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a {@dc 15} Wisdom ({@skill Medicine}) check, ending the effect of such wounds on it on a success."
    ],
    "reqAttune": true,
    "lootTables": [
      "Magic Item Table G"
    ],
    "nameSuffix": " of Wounding",
    "reprintedAs": [
      "Sword of Wounding|XDMG"
    ]
  },
  "requires": [
    {
      "sword": true
    }
  ]
}