- Type
- GV|XDMG
Enspelled Armor (Level 6)
Magic variantUNK2014
Raw data
{
"name": "Enspelled Armor (Level 6)",
"type": "GV|XDMG",
"inherits": {
"page": 258,
"rarity": "legendary",
"source": "XDMG",
"charges": 6,
"entries": [
"Bound into this armor is a level 6 spell. The spell is determined when the armor is created and must belong to the {@filter Abjuration or Illusion|spells|school=A;I|level=6} school of magic. The armor has 6 charges and regains {@dice 1d6} expended charges daily at dawn. While wearing the armor, you can expend 1 charge to cast its spell.",
"The spell's saving throw DC is 17, and its attack bonus is {@hit 9}."
],
"recharge": "dawn",
"reqAttune": true,
"namePrefix": "Enspelled (Level 6) ",
"rechargeAmount": "{@dice 1d6}",
"spellScrollLevel": 6
},
"requires": [
{
"type": "LA|XPHB"
},
{
"type": "MA|XPHB"
},
{
"type": "HA|XPHB"
}
]
}