Enspelled Armor (Cantrip)

Magic variantUNK2014
Type
GV|XDMG
Raw data
{
  "name": "Enspelled Armor (Cantrip)",
  "type": "GV|XDMG",
  "inherits": {
    "page": 258,
    "rarity": "uncommon",
    "source": "XDMG",
    "charges": 6,
    "entries": [
      "Bound into this armor is a cantrip. The cantrip is determined when the armor is created and must belong to the {@filter Abjuration or Illusion|spells|school=A;I|level=0} school of magic. The armor has 6 charges and regains {@dice 1d6} expended charges daily at dawn. While wearing the armor, you can expend 1 charge to cast its spell.",
      "The spell's saving throw DC is 13, and its attack bonus is {@hit 5}."
    ],
    "recharge": "dawn",
    "reqAttune": true,
    "namePrefix": "Enspelled (Cantrip) ",
    "rechargeAmount": "{@dice 1d6}",
    "spellScrollLevel": 0
  },
  "requires": [
    {
      "type": "LA|XPHB"
    },
    {
      "type": "MA|XPHB"
    },
    {
      "type": "HA|XPHB"
    }
  ]
}