- Type
- GV|XDMG
Demon Armor
Magic variantUNK2014
Raw data
{
"name": "Demon Armor",
"type": "GV|XDMG",
"inherits": {
"page": 252,
"curse": true,
"srd52": true,
"rarity": "very rare",
"source": "XDMG",
"bonusAc": "+1",
"entries": [
"While wearing this armor, you gain a {=bonusAc} bonus to {@variantrule Armor Class|XPHB}, and you know Abyssal. In addition, the armor's clawed gauntlets allow your Unarmed Strikes to deal {@damage 1d8} Slashing damage instead of the usual Bludgeoning damage, and you gain a {=bonusWeapon} bonus to the attack and damage rolls of your Unarmed Strikes.",
{
"name": "Curse",
"type": "entries",
"entries": [
"Once you don this cursed armor, you can't doff it unless you are targeted by a {@spell Remove Curse|XPHB} spell or similar magic. While wearing the armor, you have {@variantrule Disadvantage|XPHB} on attack rolls against demons and on saving throws against their spells and special abilities."
]
}
],
"reqAttune": true,
"lootTables": [
"Armaments - Very Rare|XDMG"
],
"namePrefix": "Demon ",
"bonusWeapon": "+1",
"basicRules2024": true,
"grantsLanguage": true
},
"requires": [
{
"type": "LA|XPHB"
},
{
"type": "MA|XPHB"
},
{
"type": "HA|XPHB"
}
],
"hasFluffImages": true
}