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Ssendam, Lord of Madness
Legendary groupMaBJoVp. 1052014
Raw data
{
"name": "Ssendam, Lord of Madness",
"page": 105,
"__prop": "legendaryGroup",
"source": "MaBJoV",
"lairActions": [
"On initiative count 20 (losing initiative ties), Ssendam can take one lair action to cause one of the following effects; Ssendam can't use the same effect two rounds in a row:",
{
"type": "list",
"items": [
"All creatures within 30 ft. of Ssendam must succeed on a {@dc 20} Wisdom saving throw or come under the effects of the {@spell confusion} spell until the end of its next turn.",
"Until the end of Ssendam's next turn, any creature that casts a spell within 60 ft. of Ssendam must roll on the sorcerer's wild surge table in the PHB."
]
}
],
"regionalEffects": [
"The region containing Ssendam's lair is corrupted by the chaos phage, which creates one or more of the following effects:",
{
"type": "list",
"items": [
"Within 1 mile of Ssendam's lair, there is a 1 in 20 chance that any creature that casts a spell must roll on the sorcerer's wild surge table in the PHB.",
"Within 10 miles of the lair, any creature that takes a long or short rest must succeed on a {@dc 20} Wisdom saving throw or be inflicted with a random {@table short-term madness|DMG}."
]
},
"If Ssendam dies, the effects fade over the course of {@dice 1d10} days."
]
}