Ssendam, Lord of Madness

Legendary groupMaBJoVp. 1052014

This entry has no prose โ€” see the raw data below.

Raw data
{
  "name": "Ssendam, Lord of Madness",
  "page": 105,
  "__prop": "legendaryGroup",
  "source": "MaBJoV",
  "lairActions": [
    "On initiative count 20 (losing initiative ties), Ssendam can take one lair action to cause one of the following effects; Ssendam can't use the same effect two rounds in a row:",
    {
      "type": "list",
      "items": [
        "All creatures within 30 ft. of Ssendam must succeed on a {@dc 20} Wisdom saving throw or come under the effects of the {@spell confusion} spell until the end of its next turn.",
        "Until the end of Ssendam's next turn, any creature that casts a spell within 60 ft. of Ssendam must roll on the sorcerer's wild surge table in the PHB."
      ]
    }
  ],
  "regionalEffects": [
    "The region containing Ssendam's lair is corrupted by the chaos phage, which creates one or more of the following effects:",
    {
      "type": "list",
      "items": [
        "Within 1 mile of Ssendam's lair, there is a 1 in 20 chance that any creature that casts a spell must roll on the sorcerer's wild surge table in the PHB.",
        "Within 10 miles of the lair, any creature that takes a long or short rest must succeed on a {@dc 20} Wisdom saving throw or be inflicted with a random {@table short-term madness|DMG}."
      ]
    },
    "If Ssendam dies, the effects fade over the course of {@dice 1d10} days."
  ]
}