Shadow Dragon (Blue Dragon)

Legendary groupMMp. 912014

This entry has no prose โ€” see the raw data below.

Raw data
{
  "name": "Shadow Dragon (Blue Dragon)",
  "page": 91,
  "__prop": "legendaryGroup",
  "source": "MM",
  "_isCopy": true,
  "_templates": [
    {
      "name": "Shadow Dragon",
      "source": "FTD"
    }
  ],
  "lairActions": [
    "On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can't use the same effect two rounds in a row:",
    {
      "type": "list",
      "items": [
        "Part of the ceiling collapses above one creature that the dragon can see within 120 feet of it. The creature must succeed on a {@dc 15} Dexterity saving throw or take 10 ({@damage 3d6}) bludgeoning damage and be knocked {@condition prone} and buried. The buried target is {@condition restrained} and unable to breathe or stand up. A creature can take an action to make a {@dc 10} Strength check, ending the buried state on a success.",
        "A cloud of sand swirls about in a 20-foot-radius sphere centered on a point the dragon can see within 120 feet of it. The cloud spreads around corners. Each creature in the cloud must succeed on a {@dc 15} Constitution saving throw or be {@condition blinded} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
        "Lightning arcs, forming a 5-foot-wide line between two of the lair's solid surfaces that the dragon can see. They must be within 120 feet of the dragon and 120 feet of each other. Each creature in that line must succeed on a {@dc 15} Dexterity saving throw or take 10 ({@damage 3d6}) lightning damage."
      ]
    },
    {
      "name": "Additional Lair Actions",
      "type": "entries",
      "source": "FTD",
      "entries": [
        "At your discretion, a legendary ({@creature Adult Blue Dragon||adult} or {@creature Ancient Blue Dragon||ancient}) blue dragon can use one or both of the following additional lair actions while in its lair:",
        {
          "type": "list",
          "items": [
            {
              "name": "Misleading Mirage",
              "type": "item",
              "entry": "Until initiative count 20 on the next round, at each intersection or branching passage in the lair, a creature other than the dragon has a {@chance 50} chance of going in a different direction from the direction it intends."
            },
            {
              "name": "Sudden Sinkhole",
              "type": "item",
              "entry": "The dragon chooses a point on the ground that it can see within 120 feet of it. A 5-foot-radius, 20-foot-deep pit forms centered on that point. A creature on the ground above where the pit formed must make a {@dc 15} Dexterity saving throw. On a failed save, a creature falls to the bottom of the pit, taking 7 ({@damage 2d6}) bludgeoning damage and landing {@condition prone}. On a successful save, a creature moves to the nearest unoccupied space instead of falling in the pit."
            }
          ],
          "style": "list-hang-notitle"
        }
      ]
    },
    {
      "name": "Additional Lair Action",
      "type": "entries",
      "entries": [
        "Shadow dragons have access to the lair actions usable by untransformed dragons of the same kind. The effects of these actions might be cosmetically altered, seeming darker, gloomier, and more subdued. They might also deal necrotic damage instead of other damage types. At your discretion, a legendary (adult or ancient) shadow dragon can use the following additional lair action while in its lair:",
        {
          "type": "list",
          "items": [
            {
              "name": "Banish Light",
              "type": "item",
              "entry": "Any nonmagical source of illumination within a 60-foot-radius sphere centered on the dragon is snuffed out, and any spell that creates light within that same area is dispelled."
            }
          ],
          "style": "list-hang-notitle"
        }
      ]
    }
  ],
  "_copy_templates": [
    {
      "name": "Shadow Dragon",
      "source": "FTD"
    }
  ],
  "regionalEffects": [
    "The region containing a legendary blue dragon's lair is warped by the dragon's magic, which creates one or more of the following effects:",
    {
      "type": "list",
      "items": [
        "Thunderstorms rage within 6 miles of the lair.",
        "Dust devils scour the land within 6 miles of the lair. A dust devil has the statistics of an air elemental, but it can't fly, has a speed of 50 feet, and has an Intelligence and Charisma of 1 (-5).",
        "Hidden sinkholes form in and around the dragon's lair. A sinkhole can be spotted from a safe distance with a successful {@dc 20} Wisdom ({@skill Perception}) check. Otherwise, the first creature to step on the thin crust covering the sinkhole must succeed on a {@dc 15} Dexterity saving throw or fall {@dice 1d6 ร— 10} feet into the sinkhole."
      ]
    },
    "If the dragon dies, the dust devils disappear immediately, and the thunderstorms abate within {@dice 1d10} days. Any sinkholes remain where they are.",
    {
      "name": "Additional Regional Effects",
      "type": "entries",
      "source": "FTD",
      "entries": [
        "Any of these effects might appear in the area around a blue dragon's lair, in addition to or instead of the effects described in the {@i Monster Manual}:",
        {
          "type": "list",
          "items": [
            {
              "name": "Blue Luster",
              "type": "item",
              "entry": "Creatures that spend a year within 1 mile of the dragon's lair find blue objects fascinating and feel compelled to acquire them at every opportunity."
            },
            {
              "name": "Mirage Terrain",
              "type": "item",
              "entry": "The area immediately surrounding the lair appears to be a lush oasis. A creature carefully examining the illusion can attempt a {@dc 15} Intelligence ({@skill Investigation}) check to disbelieve it. A creature who disbelieves the illusion sees it as a vague image superimposed on the underlying terrain."
            },
            {
              "name": "Sandstorm",
              "type": "item",
              "entry": "A sandstorm blows constantly within 1 mile of the dragon's lair."
            }
          ],
          "style": "list-hang-notitle"
        }
      ]
    },
    "When a shadow dragon establishes a lair on the Material Plane, the region around the lair takes on some of the characteristics of the Shadowfell, creating one or more of the following effects:",
    {
      "type": "list",
      "items": [
        {
          "name": "Brooding Despair",
          "type": "item",
          "entry": "Creatures within 1 mile of the dragon's lair that have an Intelligence score of 5 or higher feel forlorn and hopeless."
        },
        {
          "name": "Dying Light",
          "type": "item",
          "entry": "Light is diminished within 6 miles of the dragon's lair, {@quickref Vision and Light|PHB|2||lightly obscuring} the land in gloomy shadows."
        },
        {
          "name": "Gloomy Portals",
          "type": "item",
          "entry": "Some caves, caverns, pits, and other places of deep gloom within 1 mile of the dragon's lair form portals to the Shadowfell, allowing creatures from that plane to dwell nearby."
        }
      ],
      "style": "list-hang-notitle"
    }
  ],
  "_versionBase_hash": "blue%20dragon_mm",
  "_versionBase_name": "Blue Dragon",
  "additionalSources": [
    {
      "source": "FTD"
    }
  ],
  "_versionBase_source": "MM",
  "_versionBase_isVersion": true
}