This entry has no prose — see the raw data below.
Ki-rin
Legendary groupMPMMp. 1622014
Raw data
{
"name": "Ki-rin",
"page": 162,
"__prop": "legendaryGroup",
"source": "MPMM",
"lairActions": [
"On initiative count 20 (losing initiative ties), a kirin can take one of the following lair actions, and it must finish a long rest before taking the chosen lair action again:",
{
"type": "list",
"items": [
{
"name": "Create Comforts",
"type": "item",
"entries": [
"The ki-rin conjures up one or more permanent objects made of soft, plant-based material—including manufactured objects like pillows, rope, blankets, and clothing—that can collectively fill no more than a 20-foot cube. The objects materialize 1 minute later in unoccupied spaces of the ki-rin's choice on the floor of the lair."
]
},
{
"name": "Create Stone and Metal",
"type": "item",
"entries": [
"The ki-rin conjures up one or more temporary objects made of stone or metal that can collectively fill no more than a 2-foot cube. The objects materialize 1 minute later in unoccupied spaces of the ki-rin's choice on the floor of the lair, and the objects vanish after 1 hour."
]
},
{
"name": "Create Wood",
"type": "item",
"entries": [
"The ki-rin conjures up one or more permanent objects made of wood, or similarly hard plant-based material, that can collectively fill no more than a 10-foot cube. The objects materialize 1 minute later in unoccupied spaces of the ki-rin's choice on the floor of the lair."
]
}
],
"style": "list-hang-notitle"
}
],
"regionalEffects": [
"A ki-rin's Celestial nature transforms the region around its lair. Any of the following magical effects is possible for travelers to encounter in the vicinity:",
{
"type": "list",
"items": [
{
"name": "Blessed Nature",
"type": "item",
"entries": [
"Beasts, Plants, and Celestials within 3 miles of the ki-rin's lair grow more vigorous as they evolve toward an idealized form. Such creatures are rarely aggressive toward others that aren't normally prey."
]
},
{
"name": "Controlled Weather",
"type": "item",
"entries": [
"A ki-rin can cast {@spell control weather} while it is within 3 miles of its lair. The spell's point of origin is always the point outdoors closest to the center of its lair. The ki-rin doesn't need to maintain a clear path to the sky or to concentrate for the change in weather to persist."
]
},
{
"name": "Pure Waters",
"type": "item",
"entries": [
"Water flows pure within 3 miles of a ki-rin's lair. Any purposeful corruption of the water lasts for no longer than 3 minutes."
]
},
{
"name": "Realm of Respite",
"type": "item",
"entries": [
"Curses, diseases, and poisons on creatures are suppressed when those creatures are within 3 miles of the lair, unless the creatures are Aberrations, Fiends, or Undead."
]
},
{
"name": "Safe Descents",
"type": "item",
"entries": [
"Within 3 miles of the lair, winds buoy creatures that fall due to no act of the ki-rin or its allies. Such creatures descend at a rate of 60 feet per round and take no falling damage. Aberrations, Fiends, and Undead don't gain this benefit, falling as normal."
]
}
],
"style": "list-hang-notitle"
},
"When the ki-rin dies, all these effects disappear immediately, although the invigorating effect on flora and fauna remains for 3 years."
]
}