This entry has no prose โ see the raw data below.
Hazlik
Legendary groupRHW2024
Raw data
{
"name": "Hazlik",
"__prop": "legendaryGroup",
"source": "RHW",
"regionalEffects": [
"Hazlan is altered by Hazlik's presence, creating the following effects:",
{
"type": "list",
"items": [
{
"name": "Closing the Borders",
"type": "item",
"entry": "While in his domain, Hazlik can close or open the borders to Hazlan at will. While the borders are closed, the Mists surrounding Hazlan are filled with monstrous magical experiments. A creature that enters the Mists for the first time on a turn or starts its turn there must succeed on a {@dc 15} Dexterity saving throw or take 5 ({@dice 1d10}) Force damage and have the {@condition Restrained|XPHB} condition until the start of its next turn. A creature makes this save only once per turn."
},
{
"name": "Frayed Magic",
"type": "item",
"entry": "Whenever a creature (excluding Hazlik and his allies) casts a spell using a level 5+ spell slot, it rolls on the {@table Wild Magic Surge|XPHB|Wild Magic Surge table} in the {@book Player's Handbook|XPHB} to create a magical effect."
},
{
"name": "Magic Nightmares",
"type": "item",
"entry": "While in his lair, Veneficus, Hazlik can cast {@spell Clairvoyance|XPHB}, requiring no spell components and using the same spellcasting ability as his Spellcasting action. When the spell is cast this way, its range is all of Hazlan, Hazlik can see but can't hear through the sensor, and the sensor can appear only on an Eye of Hazlik."
}
],
"style": "list-hang-notitle"
},
"If Hazlik dies, these effects end immediately. The effects resume if Hazlik gains a new body (see his Darklord Restoration trait)."
]
}