Zephyr Leather Armor

ItemBGGp. 1172024rare
Type
LA|XPHB
Rarity
rare
Attunement
Required
Weight
10 lb.
Armor class
11
Raw data
{
  "ac": 11,
  "name": "Zephyr Leather Armor",
  "page": 117,
  "type": "LA|XPHB",
  "armor": true,
  "__prop": "item",
  "rarity": "rare",
  "source": "BGG",
  "weight": 10,
  "edition": "one",
  "entries": [],
  "baseItem": "leather armor|xphb",
  "_baseName": "Leather Armor",
  "_category": "Specific Variant",
  "reqAttune": true,
  "_baseSrd52": true,
  "_baseValue": 1000,
  "_entryType": "light armor ({@item leather armor|xphb})",
  "_textTypes": [
    "light armor"
  ],
  "_attunement": "(Requires Attunement)",
  "_baseSource": "XPHB",
  "_isEnhanced": true,
  "_fullEntries": [
    "This fine set of white-and-silver armor bears the wind rune upon its chest.",
    "While wearing this armor, you have advantage on Dexterity ({@skill Acrobatics}) checks and Dexterity saving throws as your movements are bolstered by gentle currents of wind.",
    {
      "name": "Invoking the Rune",
      "type": "entries",
      "entries": [
        "As an action, you can invoke the armor's rune to cast the {@spell wind wall} spell (save {@dc 15}) with it. Once the rune has been invoked, it can't be invoked again until the next dawn."
      ]
    }
  ],
  "_variantName": "Zephyr Armor",
  "_entrySubType": "",
  "attachedSpells": {
    "daily": {
      "1e": [
        "wind wall"
      ]
    }
  },
  "genericVariant": {
    "name": "Zephyr Armor",
    "source": "BGG"
  },
  "_valueFromRarity": 400000,
  "_baseFreeRules2024": true,
  "_attunementCategory": "Requires Attunement"
}