Weapon Charms, Quiver

ItemValdaPlayerPack22014uncommon
Rarity
uncommon
Attunement
Required

A Weapon Charm is a small ornament fixed on a loop of string or chain. You can take a Magic action to attach the charm to a weapon, usually on the weapon's pommel, or remove it from one. Attaching a charm causes the weapon to become a magic weapon that requires attunement. If the weapon is already magical, you must attune to it again to gain the charm's magical benefits, which are listed in the charm's description. A weapon can only have one attached charm at a time.

This quartz charm resembles a quiver bristling with arrows. While attached to a weapon, it ignores the Loading property. Ammunition you are carrying teleports into the weapon when needed.

Raw data
{
  "name": "Weapon Charms, Quiver",
  "__prop": "item",
  "rarity": "uncommon",
  "source": "ValdaPlayerPack2",
  "entries": [
    "A Weapon Charm is a small ornament fixed on a loop of string or chain. You can take a {@action Magic|XPHB} action to attach the charm to a weapon, usually on the weapon's pommel, or remove it from one. Attaching a charm causes the weapon to become a magic weapon that requires attunement. If the weapon is already magical, you must attune to it again to gain the charm's magical benefits, which are listed in the charm's description. A weapon can only have one attached charm at a time.",
    "This quartz charm resembles a quiver bristling with arrows. While attached to a weapon, it ignores the {@itemProperty LD|XPHB|Loading} property. {@itemProperty A|XPHB|Ammunition} you are carrying teleports into the weapon when needed."
  ],
  "wondrous": true,
  "_category": "Other",
  "reqAttune": true,
  "_entryType": "wondrous item",
  "_textTypes": [
    "wondrous item"
  ],
  "_attunement": "(Requires Attunement)",
  "_isEnhanced": true,
  "_entrySubType": "",
  "_valueFromRarity": 40000,
  "_attunementCategory": "Requires Attunement"
}