- Rarity
- uncommon
- Attunement
- Required
A Weapon Charm is a small ornament fixed on a loop of string or chain. You can take a Magic action to attach the charm to a weapon, usually on the weapon's pommel, or remove it from one. Attaching a charm causes the weapon to become a magic weapon that requires attunement. If the weapon is already magical, you must attune to it again to gain the charm's magical benefits, which are listed in the charm's description. A weapon can only have one attached charm at a time.
This brass charm resembles a burning fire. While attached to a weapon, it deals Fire damage instead of its normal damage type. When you hit a creature or object with this weapon, it begins Burning for 1 minute. If you hit a burning target again with this weapon, the damage the burning target takes at the start of each of its turns increases by one step (d4 โ d6 โ d8 โ d10 โ d12, to a maximum of 1d12).