Voyager Staff

ItemGGRp. 1812014very rare
Rarity
very rare
Attunement
by a spellcaster
Weight
4 lb.
Damage
1d6 B (1d8 two-handed)
Properties
V

You gain a +1 bonus to attack and damage rolls made with this magic quarterstaff. While you hold it, you gain a +1 bonus to spell attack rolls.

This staff has 10 charges. While holding it, you can use an action to expend 1 or more of the staff's charges to cast one of the following spells from it, using your spell save DC: banishment (4 charges), blink (3 charges), misty step (2 charges), passwall (5 charges), or teleport (7 charges).

The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes forever.

Raw data
{
  "dmg1": "1d6",
  "dmg2": "1d8",
  "name": "Voyager Staff",
  "page": 181,
  "staff": true,
  "__prop": "item",
  "rarity": "very rare",
  "source": "GGR",
  "weight": 4,
  "charges": 10,
  "dmgType": "B",
  "entries": [
    "You gain a +1 bonus to attack and damage rolls made with this magic quarterstaff. While you hold it, you gain a +1 bonus to spell attack rolls.",
    "This staff has 10 charges. While holding it, you can use an action to expend 1 or more of the staff's charges to cast one of the following spells from it, using your spell save DC: {@spell banishment} (4 charges), {@spell blink} (3 charges), {@spell misty step} (2 charges), {@spell passwall} (5 charges), or {@spell teleport} (7 charges).",
    "The staff regains {@dice 1d6 + 4} expended charges daily at dawn. If you expend the last charge, roll a {@dice d20}. On a 1, the staff vanishes forever."
  ],
  "property": [
    "V"
  ],
  "recharge": "dawn",
  "_category": "Other",
  "reqAttune": "by a spellcaster",
  "_entryType": "staff, weapon",
  "_textTypes": [
    "staff",
    "simple weapon",
    "melee weapon"
  ],
  "_attunement": "(Requires Attunement By a Spellcaster)",
  "_isEnhanced": true,
  "bonusWeapon": "+1",
  "_fullEntries": [
    "You gain a +1 bonus to attack and damage rolls made with this magic quarterstaff. While you hold it, you gain a +1 bonus to spell attack rolls.",
    "This staff has 10 charges. While holding it, you can use an action to expend 1 or more of the staff's charges to cast one of the following spells from it, using your spell save DC: {@spell banishment} (4 charges), {@spell blink} (3 charges), {@spell misty step} (2 charges), {@spell passwall} (5 charges), or {@spell teleport} (7 charges).",
    "The staff regains {@dice 1d6 + 4} expended charges daily at dawn. If you expend the last charge, roll a {@dice d20}. On a 1, the staff vanishes forever.",
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Versatile",
        "type": "entries",
        "entries": [
          "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
        ]
      }
    }
  ],
  "_entrySubType": "simple weapon, melee weapon",
  "reqAttuneTags": [
    {
      "spellcasting": true
    }
  ],
  "attachedSpells": {
    "charges": {
      "2": [
        "misty step"
      ],
      "3": [
        "blink"
      ],
      "4": [
        "banishment"
      ],
      "5": [
        "passwall"
      ],
      "7": [
        "teleport"
      ]
    }
  },
  "rechargeAmount": "{@dice 1d6 + 4}",
  "weaponCategory": "simple",
  "_valueFromRarity": 4000000,
  "bonusSpellAttack": "+1",
  "_attunementCategory": "Requires Attunement By..."
}