Vorpal Sword

ItemXDMGp. 3182024SRDlegendary
Type
GV|XDMG
Rarity
legendary
Attunement
Required

You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. In addition, the weapon ignores Resistance to Slashing damage.

When you use this weapon to attack a creature that has at least one head and roll a 20 on the d20 for the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it has Immunity to Slashing damage, if it doesn't have or need a head, or if the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 30 Slashing damage from the hit. If the creature has Legendary Resistance, it can expend one daily use of that trait to avoid losing its head, taking the extra damage instead.

Raw data
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  "page": 318,
  "type": "GV|XDMG",
  "srd52": true,
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  "entries": [
    "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. In addition, the weapon ignores {@variantrule Resistance|XPHB} to Slashing damage.",
    "When you use this weapon to attack a creature that has at least one head and roll a 20 on the {@dice d20} for the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it has {@variantrule Immunity|XPHB} to Slashing damage, if it doesn't have or need a head, or if the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 30 Slashing damage from the hit. If the creature has Legendary {@variantrule Resistance|XPHB}, it can expend one daily use of that trait to avoid losing its head, taking the extra damage instead."
  ],
  "inherits": {
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      "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. In addition, the weapon ignores {@variantrule Resistance|XPHB} to Slashing damage.",
      "When you use this weapon to attack a creature that has at least one head and roll a 20 on the {@dice d20} for the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it has {@variantrule Immunity|XPHB} to Slashing damage, if it doesn't have or need a head, or if the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 30 Slashing damage from the hit. If the creature has Legendary {@variantrule Resistance|XPHB}, it can expend one daily use of that trait to avoid losing its head, taking the extra damage instead."
    ],
    "reqAttune": true,
    "lootTables": [
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    ],
    "namePrefix": "Vorpal ",
    "bonusWeapon": "+3",
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  },
  "requires": [
    {
      "name": "Glaive",
      "source": "XPHB"
    },
    {
      "name": "Greatsword",
      "source": "XPHB"
    },
    {
      "name": "Longsword",
      "source": "XPHB"
    },
    {
      "name": "Scimitar",
      "source": "XPHB"
    }
  ],
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              ]
            }
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              ]
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          {
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              ]
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                "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier."
              ]
            }
          }
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      },
      "specificVariant": {
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          "2H|XPHB"
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          "When you use this weapon to attack a creature that has at least one head and roll a 20 on the {@dice d20} for the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it has {@variantrule Immunity|XPHB} to Slashing damage, if it doesn't have or need a head, or if the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 30 Slashing damage from the hit. If the creature has Legendary {@variantrule Resistance|XPHB}, it can expend one daily use of that trait to avoid losing its head, taking the extra damage instead.",
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              ]
            }
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              ]
            }
          },
          {
            "data": {
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                "A Two-Handed weapon requires two hands when you attack with it."
              ]
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                "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier."
              ]
            }
          }
        ],
        "_variantName": "Vorpal Sword",
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          "name": "Vorpal Sword",
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      }
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                "You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
              ]
            }
          },
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              ]
            }
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                "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier."
              ]
            }
          }
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      },
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          "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. In addition, the weapon ignores {@variantrule Resistance|XPHB} to Slashing damage.",
          "When you use this weapon to attack a creature that has at least one head and roll a 20 on the {@dice d20} for the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it has {@variantrule Immunity|XPHB} to Slashing damage, if it doesn't have or need a head, or if the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 30 Slashing damage from the hit. If the creature has Legendary {@variantrule Resistance|XPHB}, it can expend one daily use of that trait to avoid losing its head, taking the extra damage instead.",
          {
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                "You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
              ]
            }
          },
          {
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            "data": {
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                "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier."
              ]
            }
          }
        ],
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      }
    },
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              ]
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              ]
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          }
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          "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. In addition, the weapon ignores {@variantrule Resistance|XPHB} to Slashing damage.",
          "When you use this weapon to attack a creature that has at least one head and roll a 20 on the {@dice d20} for the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it has {@variantrule Immunity|XPHB} to Slashing damage, if it doesn't have or need a head, or if the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 30 Slashing damage from the hit. If the creature has Legendary {@variantrule Resistance|XPHB}, it can expend one daily use of that trait to avoid losing its head, taking the extra damage instead.",
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              ]
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          },
          {
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                "If you hit a creature with this weapon, that creature has {@variantrule Disadvantage|XPHB} on its next attack roll before the start of your next turn."
              ]
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          }
        ],
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      }
    },
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                "When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
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              "name": "Light",
              "type": "entries",
              "entries": [
                "When you take the {@action Attack|XPHB} action on your turn and attack with a Light weapon, you can make one extra attack as a {@variantrule Bonus Action|XPHB} later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative. For example, you can attack with a {@item Shortsword|XPHB} in one hand and a {@item Dagger|XPHB} in the other using the {@action Attack|XPHB} action and a {@variantrule Bonus Action|XPHB}, but you don't add your Strength or Dexterity modifier to the damage roll of the {@variantrule Bonus Action|XPHB} unless that modifier is negative."
              ]
            }
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              "entries": [
                "When you make the extra attack of the Light property, you can make it as part of the {@action Attack|XPHB} action instead of as a {@variantrule Bonus Action|XPHB}. You can make this extra attack only once per turn."
              ]
            }
          }
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          "DrDe-DaS"
        ],
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      },
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        "srd52": true,
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          "Nick|XPHB"
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          "L|XPHB"
        ],
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        "_baseSrd52": true,
        "_baseValue": 2500,
        "_entryType": "weapon ({@item Scimitar|Xphb})",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
        "lootTables": [
          "Armaments - Legendary|XDMG"
        ],
        "_attunement": "(Requires Attunement)",
        "_baseSource": "XPHB",
        "_isEnhanced": true,
        "bonusWeapon": "+3",
        "_fullEntries": [
          "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. In addition, the weapon ignores {@variantrule Resistance|XPHB} to Slashing damage.",
          "When you use this weapon to attack a creature that has at least one head and roll a 20 on the {@dice d20} for the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it has {@variantrule Immunity|XPHB} to Slashing damage, if it doesn't have or need a head, or if the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 30 Slashing damage from the hit. If the creature has Legendary {@variantrule Resistance|XPHB}, it can expend one daily use of that trait to avoid losing its head, taking the extra damage instead.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Finesse",
              "type": "entries",
              "entries": [
                "When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Light",
              "type": "entries",
              "entries": [
                "When you take the {@action Attack|XPHB} action on your turn and attack with a Light weapon, you can make one extra attack as a {@variantrule Bonus Action|XPHB} later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative. For example, you can attack with a {@item Shortsword|XPHB} in one hand and a {@item Dagger|XPHB} in the other using the {@action Attack|XPHB} action and a {@variantrule Bonus Action|XPHB}, but you don't add your Strength or Dexterity modifier to the damage roll of the {@variantrule Bonus Action|XPHB} unless that modifier is negative."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "mastery"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Mastery: Nick",
              "page": 214,
              "type": "entries",
              "source": "XPHB",
              "entries": [
                "When you make the extra attack of the Light property, you can make it as part of the {@action Attack|XPHB} action instead of as a {@variantrule Bonus Action|XPHB}. You can make this extra attack only once per turn."
              ]
            }
          }
        ],
        "_variantName": "Vorpal Sword",
        "_entrySubType": "martial weapon, melee weapon",
        "basicRules2024": true,
        "genericVariant": {
          "name": "Vorpal Sword",
          "source": "XDMG"
        },
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "_valueFromRarity": 20000000,
        "_baseFreeRules2024": true,
        "_attunementCategory": "Requires Attunement"
      }
    }
  ],
  "_category": "Generic Variant",
  "reqAttune": true,
  "_entryType": "generic variant",
  "_textTypes": [
    "generic variant"
  ],
  "lootTables": [
    "Armaments - Legendary|XDMG"
  ],
  "_attunement": "(Requires Attunement)",
  "_isEnhanced": true,
  "bonusWeapon": "+3",
  "_fullEntries": [
    "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. In addition, the weapon ignores {@variantrule Resistance|XPHB} to Slashing damage.",
    "When you use this weapon to attack a creature that has at least one head and roll a 20 on the {@dice d20} for the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it has {@variantrule Immunity|XPHB} to Slashing damage, if it doesn't have or need a head, or if the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 30 Slashing damage from the hit. If the creature has Legendary {@variantrule Resistance|XPHB}, it can expend one daily use of that trait to avoid losing its head, taking the extra damage instead.",
    {
      "data": {
        "item__mergedEntryTag": "magicvariant"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Base items",
        "type": "entries",
        "entries": [
          "This item variant can be applied to the following base items:",
          {
            "type": "list",
            "items": [
              "{@item Glaive|XPHB} ({@item Vorpal Glaive|XDMG})",
              "{@item Greatsword|XPHB} ({@item Vorpal Greatsword|XDMG})",
              "{@item Longsword|XPHB} ({@item Vorpal Longsword|XDMG})",
              "{@item Scimitar|XPHB} ({@item Vorpal Scimitar|XDMG})"
            ]
          }
        ]
      }
    }
  ],
  "_isInherited": true,
  "_entrySubType": "",
  "basicRules2024": true,
  "hasFluffImages": true,
  "_valueFromRarity": 20000000,
  "_attunementCategory": "Requires Attunement"
}
Vorpal Sword ยท Wiki