Vicious Shotgun

ItemXDMGp. 3182024SRDrare
Type
R|XPHB
Rarity
rare
Weight
7 lb.
Damage
2d8 P
Properties
AF|XDMG, RLD|XDMG, 2H|XPHB
Mastery
Push|XPHB
Range
30/90
Raw data
{
  "age": "modern",
  "dmg1": "2d8",
  "name": "Vicious Shotgun",
  "page": 318,
  "type": "R|XPHB",
  "range": "30/90",
  "srd52": true,
  "__prop": "item",
  "rarity": "rare",
  "reload": 2,
  "source": "XDMG",
  "weapon": true,
  "weight": 7,
  "dmgType": "P",
  "edition": "one",
  "entries": [],
  "firearm": true,
  "mastery": [
    "Push|XPHB"
  ],
  "ammoType": "firearm bullet|xphb",
  "baseItem": "shotgun|xdmg",
  "property": [
    "AF|XDMG",
    "RLD|XDMG",
    "2H|XPHB"
  ],
  "_baseName": "Shotgun",
  "_category": "Specific Variant",
  "_entryType": "weapon ({@item Shotgun|Xdmg})",
  "_textTypes": [
    "modern",
    "martial weapon",
    "ranged weapon",
    "firearm"
  ],
  "lootTables": [
    "Armaments - Rare|XDMG"
  ],
  "_attunement": null,
  "_isEnhanced": true,
  "valueRarity": "rare",
  "_fullEntries": [
    "This magic weapon deals an extra {@damage 2d6} damage to any creature it hits. This extra damage is of the same type as the weapon's normal damage.",
    {
      "data": {
        "item__mergedEntryTag": "type"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Range",
        "type": "entries",
        "entries": [
          "A Range weapon has a range in parentheses after the Ammunition or Thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second is the weapon's long range. When attacking a target beyond normal range, you have {@variantrule Disadvantage|XPHB} on the attack roll. You can't attack a target beyond the long range."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Ammunition",
        "type": "entries",
        "entries": [
          "Firearm Bullets are destroyed upon use in a modern firearm. Futuristic firearms use Energy Cells that become depleted but could possibly be recharged with the proper equipment, at the GM's discretion."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Reload",
        "type": "entries",
        "entries": [
          "You can make a limited number of shots with a Reload weapon. You must then reload the weapon as an action or a {@variantrule Bonus Action|XPHB}."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Two-Handed",
        "type": "entries",
        "entries": [
          "A Two-Handed weapon requires two hands when you attack with it."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Push",
        "page": 214,
        "type": "entries",
        "source": "XPHB",
        "entries": [
          "If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller."
        ]
      }
    }
  ],
  "_variantName": "Vicious Weapon",
  "_entrySubType": "modern, martial weapon, ranged weapon, firearm",
  "basicRules2024": true,
  "genericVariant": {
    "name": "Vicious Weapon",
    "source": "XDMG"
  },
  "hasFluffImages": true,
  "weaponCategory": "martial",
  "_valueFromRarity": 400000,
  "_attunementCategory": "No Attunement Required"
}
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