Vicious Automatic Pistol

ItemDMGp. 2092014SRDrare
Type
R
Rarity
rare
Weight
3 lb.
Damage
2d6 P
Properties
AF|DMG, RLD
Range
50/150
Raw data
{
  "age": "modern",
  "srd": true,
  "dmg1": "2d6",
  "name": "Vicious Automatic Pistol",
  "page": 209,
  "tier": "major",
  "type": "R",
  "range": "50/150",
  "__prop": "item",
  "rarity": "rare",
  "reload": 15,
  "source": "DMG",
  "weapon": true,
  "weight": 3,
  "dmgType": "P",
  "edition": "classic",
  "entries": [],
  "firearm": true,
  "ammoType": "modern bullet",
  "baseItem": "automatic pistol|dmg",
  "property": [
    "AF|DMG",
    "RLD"
  ],
  "_baseName": "Automatic Pistol",
  "_category": "Specific Variant",
  "_entryType": "weapon ({@item Automatic Pistol|Dmg})",
  "_textTypes": [
    "modern",
    "martial weapon",
    "ranged weapon",
    "firearm"
  ],
  "lootTables": [
    "Magic Item Table G"
  ],
  "_attunement": null,
  "_isEnhanced": true,
  "reprintedAs": [
    "Vicious Weapon|XDMG"
  ],
  "_fullEntries": [
    "When you roll a 20 with this magic weapon, the target takes an extra 7 Piercing damage.",
    "{@note Note: According to the SRD, it is an extra {@damage 2d6} Piercing damage, although {@link this is incorrect|https://rpg.stackexchange.com/a/174522/53884}.}",
    {
      "data": {
        "item__mergedEntryTag": "type"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Range",
        "type": "entries",
        "entries": [
          "A weapon that can be used to make a ranged attack has a range shown in parentheses after the ammunition or thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second indicates the weapon's maximum range. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can't attack a target beyond the weapon's long range."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Ammunition",
        "type": "entries",
        "entries": [
          "You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. Loading a one-handed weapon requires a free hand. The ammunition of a firearm is destroyed upon use.",
          "If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Reload",
        "type": "entries",
        "entries": [
          "A limited number of shots can be made with a weapon that has the reload property. A character must then reload it using an action or a bonus action (the character's choice)."
        ]
      }
    }
  ],
  "_variantName": "Vicious Weapon",
  "_entrySubType": "modern, martial weapon, ranged weapon, firearm",
  "genericVariant": {
    "name": "Vicious Weapon",
    "source": "DMG"
  },
  "hasFluffImages": true,
  "weaponCategory": "martial",
  "_valueFromRarity": 400000,
  "_attunementCategory": "No Attunement Required"
}
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