Sword of Sharpness

ItemDMGp. 2062014SRDvery rare
Type
GV|DMG
Rarity
very rare
Attunement
Required

When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target.

When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another d20. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the DM. If the creature has no limb to sever, you lop off a portion of its body instead.

Note: According to the SRD, it is an extra 4d6 slashing damage, although this is incorrect.

In addition, you can speak the sword's command to cause the blade to shed bright light in a 10-foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light.

Raw data
{
  "srd": true,
  "name": "Sword of Sharpness",
  "page": 206,
  "tier": "major",
  "type": "GV|DMG",
  "light": [
    {
      "dim": 20,
      "bright": 10
    }
  ],
  "__prop": "magicvariant",
  "rarity": "very rare",
  "source": "DMG",
  "edition": "classic",
  "entries": [
    "When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target.",
    "When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another {@dice d20}. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the DM. If the creature has no limb to sever, you lop off a portion of its body instead.",
    "{@note Note: According to the SRD, it is an extra {@damage 4d6} slashing damage, although {@link this is incorrect|https://rpg.stackexchange.com/a/174522/53884}}.",
    "In addition, you can speak the sword's command to cause the blade to shed bright light in a 10-foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light."
  ],
  "inherits": {
    "srd": true,
    "page": 206,
    "tier": "major",
    "light": [
      {
        "dim": 20,
        "bright": 10
      }
    ],
    "rarity": "very rare",
    "source": "DMG",
    "entries": [
      "When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target.",
      "When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another {@dice d20}. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the DM. If the creature has no limb to sever, you lop off a portion of its body instead.",
      "{@note Note: According to the SRD, it is an extra {@damage 4d6} slashing damage, although {@link this is incorrect|https://rpg.stackexchange.com/a/174522/53884}}.",
      "In addition, you can speak the sword's command to cause the blade to shed bright light in a 10-foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light."
    ],
    "reqAttune": true,
    "lootTables": [
      "Magic Item Table H"
    ],
    "nameSuffix": " of Sharpness",
    "reprintedAs": [
      "Sword of Sharpness|XDMG"
    ]
  },
  "requires": [
    {
      "sword": true,
      "dmgType": "S"
    }
  ],
  "variants": [
    {
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        "name": "Double-Bladed Scimitar",
        "page": 21,
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        "value": 10000,
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        "weight": 6,
        "dmgType": "S",
        "entries": [
          {
            "name": "Special",
            "type": "entries",
            "entries": [
              "If you attack with a double-bladed scimitar as part of the {@action Attack} action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals {@damage 1d4} slashing damage on a hit, instead of {@damage 2d4}."
            ]
          }
        ],
        "hasFluff": true,
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        "_fullEntries": [
          {
            "name": "Special",
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            "entries": [
              "If you attack with a double-bladed scimitar as part of the {@action Attack} action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals {@damage 1d4} slashing damage on a hit, instead of {@damage 2d4}."
            ]
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Two-Handed",
              "type": "entries",
              "entries": [
                "This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it."
              ]
            }
          }
        ],
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        "weaponCategory": "martial",
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      },
      "specificVariant": {
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        "dmg1": "2d4",
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        "page": 206,
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          {
            "dim": 20,
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          }
        ],
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          {
            "name": "Special",
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              "If you attack with a double-bladed scimitar as part of the {@action Attack} action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals {@damage 1d4} slashing damage on a hit, instead of {@damage 2d4}."
            ]
          }
        ],
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        ],
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        ],
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          {
            "data": {
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          },
          "When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target.",
          "When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another {@dice d20}. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the DM. If the creature has no limb to sever, you lop off a portion of its body instead.",
          "{@note Note: According to the SRD, it is an extra {@damage 4d6} slashing damage, although {@link this is incorrect|https://rpg.stackexchange.com/a/174522/53884}}.",
          "In addition, you can speak the sword's command to cause the blade to shed bright light in a 10-foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light.",
          {
            "name": "Special",
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              "If you attack with a double-bladed scimitar as part of the {@action Attack} action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals {@damage 1d4} slashing damage on a hit, instead of {@damage 2d4}."
            ]
          },
          {
            "data": {
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            "type": "wrapper",
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              "name": "Two-Handed",
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                "This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it."
              ]
            }
          }
        ],
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          "name": "Sword of Sharpness",
          "source": "DMG"
        },
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "_valueFromRarity": 4000000,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
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        "dmg1": "2d6",
        "name": "Greatsword",
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        "type": "M",
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        "__prop": "baseitem",
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          "2H"
        ],
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        ],
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        "reprintedAs": [
          "Greatsword|XPHB"
        ],
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            "type": "wrapper",
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              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Two-Handed",
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                "This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it."
              ]
            }
          }
        ],
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            "dim": 20,
            "bright": 10
          }
        ],
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        ],
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          "Magic Item Table H"
        ],
        "_attunement": "(Requires Attunement)",
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        "reprintedAs": [
          "Sword of Sharpness|XDMG"
        ],
        "_fullEntries": [
          "When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target.",
          "When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another {@dice d20}. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the DM. If the creature has no limb to sever, you lop off a portion of its body instead.",
          "{@note Note: According to the SRD, it is an extra {@damage 4d6} slashing damage, although {@link this is incorrect|https://rpg.stackexchange.com/a/174522/53884}}.",
          "In addition, you can speak the sword's command to cause the blade to shed bright light in a 10-foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Heavy",
              "type": "entries",
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                "Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
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                "This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it."
              ]
            }
          }
        ],
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        "_entrySubType": "martial weapon, melee weapon",
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          "name": "Sword of Sharpness",
          "source": "DMG"
        },
        "hasFluffImages": true,
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        "_valueFromRarity": 4000000,
        "_attunementCategory": "Requires Attunement"
      }
    },
    {
      "base": {
        "srd": true,
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        "dmg2": "1d10",
        "name": "Longsword",
        "page": 149,
        "type": "M",
        "sword": true,
        "value": 1500,
        "__prop": "baseitem",
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        "dmgType": "S",
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          "V"
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        "reprintedAs": [
          "Longsword|XPHB"
        ],
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          {
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                "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
              ]
            }
          }
        ],
        "_entrySubType": "martial weapon, melee weapon",
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          "QftIS",
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          "US",
          "VEoR",
          "WDH",
          "WDMM"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
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        "dmg1": "1d8",
        "dmg2": "1d10",
        "name": "Longsword of Sharpness",
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        "type": "M",
        "light": [
          {
            "dim": 20,
            "bright": 10
          }
        ],
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        "baseItem": "longsword|phb",
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          "martial weapon",
          "melee weapon"
        ],
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          "Magic Item Table H"
        ],
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        "_isEnhanced": true,
        "reprintedAs": [
          "Sword of Sharpness|XDMG"
        ],
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          "When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target.",
          "When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another {@dice d20}. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the DM. If the creature has no limb to sever, you lop off a portion of its body instead.",
          "{@note Note: According to the SRD, it is an extra {@damage 4d6} slashing damage, although {@link this is incorrect|https://rpg.stackexchange.com/a/174522/53884}}.",
          "In addition, you can speak the sword's command to cause the blade to shed bright light in a 10-foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
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              "name": "Versatile",
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              ]
            }
          }
        ],
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          "name": "Sword of Sharpness",
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        },
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        "_attunementCategory": "Requires Attunement"
      }
    },
    {
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        "sword": true,
        "value": 2500,
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          "L"
        ],
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        "_entryType": "weapon",
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          "melee weapon"
        ],
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        "reprintedAs": [
          "Scimitar|XPHB"
        ],
        "_fullEntries": [
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
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              "name": "Finesse",
              "type": "entries",
              "entries": [
                "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Light",
              "type": "entries",
              "entries": [
                "A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons."
              ]
            }
          }
        ],
        "_entrySubType": "martial weapon, melee weapon",
        "weaponCategory": "martial",
        "referenceSources": [
          "KftGV",
          "RMBRE",
          "TftYP-TSC"
        ],
        "_attunementCategory": "No Attunement Required"
      },
      "specificVariant": {
        "srd": true,
        "dmg1": "1d6",
        "name": "Scimitar of Sharpness",
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          {
            "dim": 20,
            "bright": 10
          }
        ],
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        "__prop": "item",
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          "F",
          "L"
        ],
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        "_category": "Specific Variant",
        "reqAttune": true,
        "_baseValue": 2500,
        "_entryType": "weapon ({@item Scimitar|Phb})",
        "_textTypes": [
          "martial weapon",
          "melee weapon"
        ],
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          "Magic Item Table H"
        ],
        "_attunement": "(Requires Attunement)",
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        "_isEnhanced": true,
        "reprintedAs": [
          "Sword of Sharpness|XDMG"
        ],
        "_fullEntries": [
          "When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target.",
          "When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another {@dice d20}. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the DM. If the creature has no limb to sever, you lop off a portion of its body instead.",
          "{@note Note: According to the SRD, it is an extra {@damage 4d6} slashing damage, although {@link this is incorrect|https://rpg.stackexchange.com/a/174522/53884}}.",
          "In addition, you can speak the sword's command to cause the blade to shed bright light in a 10-foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light.",
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Finesse",
              "type": "entries",
              "entries": [
                "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
              ]
            }
          },
          {
            "data": {
              "item__mergedEntryTag": "property"
            },
            "type": "wrapper",
            "wrapped": {
              "name": "Light",
              "type": "entries",
              "entries": [
                "A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons."
              ]
            }
          }
        ],
        "_variantName": "Sword of Sharpness",
        "_entrySubType": "martial weapon, melee weapon",
        "genericVariant": {
          "name": "Sword of Sharpness",
          "source": "DMG"
        },
        "hasFluffImages": true,
        "weaponCategory": "martial",
        "_baseBasicRules": true,
        "_valueFromRarity": 4000000,
        "_attunementCategory": "Requires Attunement"
      }
    }
  ],
  "_category": "Generic Variant",
  "reqAttune": true,
  "_entryType": "generic variant",
  "_textTypes": [
    "generic variant"
  ],
  "lootTables": [
    "Magic Item Table H"
  ],
  "_attunement": "(Requires Attunement)",
  "_isEnhanced": true,
  "reprintedAs": [
    "Sword of Sharpness|XDMG"
  ],
  "_fullEntries": [
    "When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target.",
    "When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another {@dice d20}. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the DM. If the creature has no limb to sever, you lop off a portion of its body instead.",
    "{@note Note: According to the SRD, it is an extra {@damage 4d6} slashing damage, although {@link this is incorrect|https://rpg.stackexchange.com/a/174522/53884}}.",
    "In addition, you can speak the sword's command to cause the blade to shed bright light in a 10-foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light.",
    {
      "data": {
        "item__mergedEntryTag": "magicvariant"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Base items",
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        "entries": [
          "This item variant can be applied to the following base items:",
          {
            "type": "list",
            "items": [
              "{@item Double-Bladed Scimitar|ERLW} ({@item Double-Bladed Scimitar of Sharpness|DMG})",
              "{@item Greatsword|PHB} ({@item Greatsword of Sharpness|DMG})",
              "{@item Longsword|PHB} ({@item Longsword of Sharpness|DMG})",
              "{@item Scimitar|PHB} ({@item Scimitar of Sharpness|DMG})"
            ]
          }
        ]
      }
    }
  ],
  "_isInherited": true,
  "_entrySubType": "",
  "hasFluffImages": true,
  "_valueFromRarity": 4000000,
  "referenceSources": [
    "LRDT",
    "WDMM"
  ],
  "_attunementCategory": "Requires Attunement"
}