Sun Staff

ItemBMTp. 392014rare
Type
M
Rarity
rare
Attunement
by a cleric, druid, or wizard
Weight
4 lb.
Damage
1d6 B (1d8 two-handed)
Properties
V

Veins of sunstone run through this wooden staff. This staff can be wielded as a magic quarterstaff that grants a +1 bonus to attack and damage rolls made with it. When you hit with an attack roll using this staff, the target takes an extra 1d8 fire damage.

Solar Focus

You can use the staff as a spellcasting focus. While holding the staff, you can reroll a number of damage dice up to your proficiency bonus when you use a spell slot to cast a spell that deals fire or radiant damage. You must use the new rolls. Once this property is used, it can't be used again until the next dawn.

Sunny Glow

As a bonus action, you can cause the staff to glow with sunlight. While glowing, the staff sheds bright light in a 15-foot radius and dim light for an additional 15 feet. The light lasts until you use another bonus action to extinguish it.

Raw data
{
  "dmg1": "1d6",
  "dmg2": "1d8",
  "name": "Sun Staff",
  "page": 39,
  "type": "M",
  "light": [
    {
      "dim": 30,
      "bright": 15
    }
  ],
  "staff": true,
  "__prop": "item",
  "rarity": "rare",
  "source": "BMT",
  "weight": 4,
  "dmgType": "B",
  "entries": [
    "Veins of sunstone run through this wooden staff. This staff can be wielded as a magic quarterstaff that grants a +1 bonus to attack and damage rolls made with it. When you hit with an attack roll using this staff, the target takes an extra {@damage 1d8} fire damage.",
    {
      "name": "Solar Focus",
      "type": "entries",
      "entries": [
        "You can use the staff as a spellcasting focus. While holding the staff, you can reroll a number of damage dice up to your proficiency bonus when you use a spell slot to cast a spell that deals fire or radiant damage. You must use the new rolls. Once this property is used, it can't be used again until the next dawn."
      ]
    },
    {
      "name": "Sunny Glow",
      "type": "entries",
      "entries": [
        "As a bonus action, you can cause the staff to glow with sunlight. While glowing, the staff sheds {@quickref Vision and Light||2||bright light} in a 15-foot radius and {@quickref Vision and Light||2||dim light} for an additional 15 feet. The light lasts until you use another bonus action to extinguish it."
      ]
    }
  ],
  "property": [
    "V"
  ],
  "_category": "Other",
  "reqAttune": "by a cleric, druid, or wizard",
  "_entryType": "staff, weapon",
  "_textTypes": [
    "staff",
    "simple weapon",
    "melee weapon"
  ],
  "_attunement": "(Requires Attunement By a Cleric, Druid, or Wizard)",
  "_isEnhanced": true,
  "bonusWeapon": "+1",
  "_fullEntries": [
    "Veins of sunstone run through this wooden staff. This staff can be wielded as a magic quarterstaff that grants a +1 bonus to attack and damage rolls made with it. When you hit with an attack roll using this staff, the target takes an extra {@damage 1d8} fire damage.",
    {
      "name": "Solar Focus",
      "type": "entries",
      "entries": [
        "You can use the staff as a spellcasting focus. While holding the staff, you can reroll a number of damage dice up to your proficiency bonus when you use a spell slot to cast a spell that deals fire or radiant damage. You must use the new rolls. Once this property is used, it can't be used again until the next dawn."
      ]
    },
    {
      "name": "Sunny Glow",
      "type": "entries",
      "entries": [
        "As a bonus action, you can cause the staff to glow with sunlight. While glowing, the staff sheds {@quickref Vision and Light||2||bright light} in a 15-foot radius and {@quickref Vision and Light||2||dim light} for an additional 15 feet. The light lasts until you use another bonus action to extinguish it."
      ]
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Versatile",
        "type": "entries",
        "entries": [
          "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
        ]
      }
    }
  ],
  "_entrySubType": "simple weapon, melee weapon",
  "reqAttuneTags": [
    {
      "class": "cleric"
    },
    {
      "class": "druid"
    },
    {
      "class": "wizard"
    }
  ],
  "weaponCategory": "simple",
  "_valueFromRarity": 400000,
  "_attunementCategory": "Requires Attunement By..."
}