Staff of the Python

ItemDMGp. 2042014SRDuncommon
Rarity
uncommon
Attunement
by a cleric, druid, or warlock
Weight
4 lb.
Damage
1d6 B (1d8 two-handed)
Properties
V

You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a giant constrictor snake under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.

On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't incapacitated. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location.

If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.

Raw data
{
  "srd": true,
  "dmg1": "1d6",
  "dmg2": "1d8",
  "name": "Staff of the Python",
  "page": 204,
  "tier": "major",
  "staff": true,
  "__prop": "item",
  "rarity": "uncommon",
  "source": "DMG",
  "weight": 4,
  "dmgType": "B",
  "entries": [
    "You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a {@creature giant constrictor snake} under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.",
    "On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't {@condition incapacitated}. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location.",
    "If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them."
  ],
  "property": [
    "V"
  ],
  "_category": "Other",
  "reqAttune": "by a cleric, druid, or warlock",
  "_entryType": "staff, weapon",
  "_textTypes": [
    "staff",
    "simple weapon",
    "melee weapon"
  ],
  "lootTables": [
    "Magic Item Table F"
  ],
  "_attunement": "(Requires Attunement By a Cleric, Druid, or Warlock)",
  "_isEnhanced": true,
  "reprintedAs": [
    "Staff of the Python|XDMG"
  ],
  "_fullEntries": [
    "You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a {@creature giant constrictor snake} under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.",
    "On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't {@condition incapacitated}. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location.",
    "If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.",
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Versatile",
        "type": "entries",
        "entries": [
          "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
        ]
      }
    }
  ],
  "_entrySubType": "simple weapon, melee weapon",
  "reqAttuneTags": [
    {
      "class": "cleric"
    },
    {
      "class": "druid"
    },
    {
      "class": "warlock"
    }
  ],
  "hasFluffImages": true,
  "weaponCategory": "simple",
  "_valueFromRarity": 40000,
  "referenceSources": [
    "JttRC",
    "ToA"
  ],
  "_attunementCategory": "Requires Attunement By..."
}