Staff of Swarming Insects

ItemXDMGp. 3092024SRDrare
Type
M|XPHB
Rarity
rare
Attunement
by a bard, cleric, druid, sorcerer, warlock, or wizard
Weight
4 lb.
Damage
1d6 B (1d8 two-handed)
Properties
V|XPHB
Mastery
Topple|XPHB

This staff has 10 charges.

Insect Cloud

While holding the staff , you can take a Magic action and expend 1 charge to cause a swarm of harmless flying insects to fill a 30-foot Emanation originating from you. The insects remain for 10 minutes, making the area Heavily Obscured for creatures other than you. A strong wind (like that created by Gust of Wind) disperses the swarm and ends the effect.

Spells

While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC and spell attack modifier. The table indicates how many charges you must expend to cast the spell.

SpellCharge Cost
Giant Insect4
Insect Plague5

Regaining Charges

The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, a swarm of insects consumes and destroys the staff, then disperses.

Raw data
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  "dmg2": "1d8",
  "name": "Staff of Swarming Insects",
  "page": 309,
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  "dmgType": "B",
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        "While holding the staff , you can take a {@action Magic|XPHB} action and expend 1 charge to cause a swarm of harmless flying insects to fill a 30-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} originating from you. The insects remain for 10 minutes, making the area {@variantrule Heavily Obscured|XPHB} for creatures other than you. A strong wind (like that created by {@spell Gust of Wind|XPHB}) disperses the swarm and ends the effect."
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      "name": "Spells",
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        {
          "rows": [
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              "{@spell Insect Plague|XPHB}",
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        "The staff regains {@dice 1d6 + 4} expended charges daily at dawn. If you expend the last charge, roll {@dice 1d20}. On a 1, a swarm of insects consumes and destroys the staff, then disperses."
      ]
    }
  ],
  "mastery": [
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  "property": [
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  "recharge": "dawn",
  "_category": "Other",
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  "_entryType": "staff, weapon",
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  ],
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  "_isEnhanced": true,
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      "entries": [
        "While holding the staff , you can take a {@action Magic|XPHB} action and expend 1 charge to cause a swarm of harmless flying insects to fill a 30-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} originating from you. The insects remain for 10 minutes, making the area {@variantrule Heavily Obscured|XPHB} for creatures other than you. A strong wind (like that created by {@spell Gust of Wind|XPHB}) disperses the swarm and ends the effect."
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    },
    {
      "name": "Spells",
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      ]
    },
    {
      "data": {
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      "type": "wrapper",
      "wrapped": {
        "name": "Versatile",
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        "entries": [
          "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack."
        ]
      }
    },
    {
      "data": {
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      "type": "wrapper",
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        "name": "Mastery: Topple",
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        "type": "entries",
        "source": "XPHB",
        "entries": [
          "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
        ]
      }
    }
  ],
  "_entrySubType": "simple weapon, melee weapon",
  "reqAttuneTags": [
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      "class": "bard"
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      "class": "cleric"
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      "class": "sorcerer"
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      "class": "warlock"
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      "class": "wizard"
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  },
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  "rechargeAmount": "{@dice 1d6 + 4}",
  "weaponCategory": "simple",
  "_valueFromRarity": 400000,
  "_attunementCategory": "Requires Attunement By..."
}
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