Staff of Fire

ItemDMGp. 2012014SRDvery rare
Rarity
very rare
Attunement
by a druid, sorcerer, warlock, or wizard
Weight
4 lb.
Damage
1d6 B (1d8 two-handed)
Properties
V

You have resistance to fire damage while you hold this staff.

The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: burning hands (1 charge), fireball (3 charges), or wall of fire (4 charges).

The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff blackens, crumbles into cinders, and is destroyed.

Raw data
{
  "srd": true,
  "dmg1": "1d6",
  "dmg2": "1d8",
  "name": "Staff of Fire",
  "page": 201,
  "tier": "major",
  "staff": true,
  "__prop": "item",
  "rarity": "very rare",
  "resist": [
    "fire"
  ],
  "source": "DMG",
  "weight": 4,
  "charges": 10,
  "dmgType": "B",
  "entries": [
    "You have resistance to fire damage while you hold this staff.",
    "The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: {@spell burning hands} (1 charge), {@spell fireball} (3 charges), or {@spell wall of fire} (4 charges).",
    "The staff regains {@dice 1d6 + 4} expended charges daily at dawn. If you expend the last charge, roll a {@dice d20}. On a 1, the staff blackens, crumbles into cinders, and is destroyed."
  ],
  "property": [
    "V"
  ],
  "recharge": "dawn",
  "_category": "Other",
  "reqAttune": "by a druid, sorcerer, warlock, or wizard",
  "_entryType": "staff, weapon",
  "_textTypes": [
    "staff",
    "simple weapon",
    "melee weapon"
  ],
  "lootTables": [
    "Magic Item Table H"
  ],
  "_attunement": "(Requires Attunement By a Druid, Sorcerer, Warlock, or Wizard)",
  "_isEnhanced": true,
  "reprintedAs": [
    "Staff of Fire|XDMG"
  ],
  "_fullEntries": [
    "You have resistance to fire damage while you hold this staff.",
    "The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: {@spell burning hands} (1 charge), {@spell fireball} (3 charges), or {@spell wall of fire} (4 charges).",
    "The staff regains {@dice 1d6 + 4} expended charges daily at dawn. If you expend the last charge, roll a {@dice d20}. On a 1, the staff blackens, crumbles into cinders, and is destroyed.",
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Versatile",
        "type": "entries",
        "entries": [
          "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
        ]
      }
    }
  ],
  "_entrySubType": "simple weapon, melee weapon",
  "reqAttuneTags": [
    {
      "class": "druid"
    },
    {
      "class": "sorcerer"
    },
    {
      "class": "warlock"
    },
    {
      "class": "wizard"
    }
  ],
  "attachedSpells": {
    "charges": {
      "1": [
        "burning hands"
      ],
      "3": [
        "fireball"
      ],
      "4": [
        "wall of fire"
      ]
    }
  },
  "hasFluffImages": true,
  "rechargeAmount": "{@dice 1d6 + 4}",
  "weaponCategory": "simple",
  "_valueFromRarity": 4000000,
  "referenceSources": [
    "CoA",
    "HotDQ",
    "SKT"
  ],
  "_attunementCategory": "Requires Attunement By..."
}