Staff of Charming

ItemXDMGp. 3072024SRDrare
Type
M|XPHB
Rarity
rare
Attunement
by a bard, cleric, druid, sorcerer, warlock, or wizard
Weight
4 lb.
Damage
1d6 B (1d8 two-handed)
Properties
V|XPHB
Mastery
Topple|XPHB

This staff has 10 charges. While holding the staff, you can use any of its properties:

  • Cast Spell. You can expend 1 of the staff's charges to cast Charm Person, Command, or Comprehend Languages from it using your spell save DC.
  • Reflect Enchantment. If you succeed on a saving throw against an Enchantment spell that targets only you, you can take a Reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell.
  • Resist Enchantment. If you fail a saving throw against an Enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn.

Regaining Charges

The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff crumbles to dust and is destroyed.

Raw data
{
  "dmg1": "1d6",
  "dmg2": "1d8",
  "name": "Staff of Charming",
  "page": 307,
  "type": "M|XPHB",
  "srd52": true,
  "staff": true,
  "__prop": "item",
  "rarity": "rare",
  "source": "XDMG",
  "weight": 4,
  "charges": 10,
  "dmgType": "B",
  "entries": [
    "This staff has 10 charges. While holding the staff, you can use any of its properties:",
    {
      "type": "list",
      "items": [
        {
          "name": "Cast Spell",
          "type": "item",
          "entries": [
            "You can expend 1 of the staff's charges to cast {@spell Charm Person|XPHB}, {@spell Command|XPHB}, or {@spell Comprehend Languages|XPHB} from it using your spell save DC."
          ]
        },
        {
          "name": "Reflect Enchantment",
          "type": "item",
          "entries": [
            "If you succeed on a saving throw against an Enchantment spell that targets only you, you can take a {@variantrule Reaction|XPHB} to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell."
          ]
        },
        {
          "name": "Resist Enchantment",
          "type": "item",
          "entries": [
            "If you fail a saving throw against an Enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn."
          ]
        }
      ],
      "style": "list-hang-notitle"
    },
    {
      "name": "Regaining Charges",
      "type": "entries",
      "entries": [
        "The staff regains {@dice 1d8 + 2} expended charges daily at dawn. If you expend the last charge, roll {@dice 1d20}. On a 1, the staff crumbles to dust and is destroyed."
      ]
    }
  ],
  "mastery": [
    "Topple|XPHB"
  ],
  "property": [
    "V|XPHB"
  ],
  "recharge": "dawn",
  "_category": "Other",
  "reqAttune": "by a bard, cleric, druid, sorcerer, warlock, or wizard",
  "_entryType": "staff, weapon",
  "_textTypes": [
    "staff",
    "simple weapon",
    "melee weapon"
  ],
  "lootTables": [
    "Arcana - Rare|XDMG",
    "Relics - Rare|XDMG"
  ],
  "_attunement": "(Requires Attunement By a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard)",
  "_isEnhanced": true,
  "_fullEntries": [
    "This staff has 10 charges. While holding the staff, you can use any of its properties:",
    {
      "type": "list",
      "items": [
        {
          "name": "Cast Spell",
          "type": "item",
          "entries": [
            "You can expend 1 of the staff's charges to cast {@spell Charm Person|XPHB}, {@spell Command|XPHB}, or {@spell Comprehend Languages|XPHB} from it using your spell save DC."
          ]
        },
        {
          "name": "Reflect Enchantment",
          "type": "item",
          "entries": [
            "If you succeed on a saving throw against an Enchantment spell that targets only you, you can take a {@variantrule Reaction|XPHB} to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell."
          ]
        },
        {
          "name": "Resist Enchantment",
          "type": "item",
          "entries": [
            "If you fail a saving throw against an Enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn."
          ]
        }
      ],
      "style": "list-hang-notitle"
    },
    {
      "name": "Regaining Charges",
      "type": "entries",
      "entries": [
        "The staff regains {@dice 1d8 + 2} expended charges daily at dawn. If you expend the last charge, roll {@dice 1d20}. On a 1, the staff crumbles to dust and is destroyed."
      ]
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Versatile",
        "type": "entries",
        "entries": [
          "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Topple",
        "page": 214,
        "type": "entries",
        "source": "XPHB",
        "entries": [
          "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw ({@dc 8} plus the ability modifier used to make the attack roll and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, the creature has the {@condition Prone|XPHB} condition."
        ]
      }
    }
  ],
  "_entrySubType": "simple weapon, melee weapon",
  "reqAttuneTags": [
    {
      "class": "bard"
    },
    {
      "class": "cleric"
    },
    {
      "class": "druid"
    },
    {
      "class": "sorcerer"
    },
    {
      "class": "warlock"
    },
    {
      "class": "wizard"
    }
  ],
  "attachedSpells": {
    "charges": {
      "1": [
        "charm person|xphb",
        "command|xphb",
        "comprehend languages|xphb"
      ]
    }
  },
  "basicRules2024": true,
  "hasFluffImages": true,
  "rechargeAmount": "{@dice 1d8 + 2}",
  "weaponCategory": "simple",
  "_valueFromRarity": 400000,
  "_attunementCategory": "Requires Attunement By..."
}
Staff of Charming ยท Wiki