Staff of Charming

ItemDMGp. 2012014SRDrare
Rarity
rare
Attunement
by a bard, cleric, druid, sorcerer, warlock, or wizard
Weight
4 lb.
Damage
1d6 B (1d8 two-handed)
Properties
V

While holding this staff, you can use an action to expend 1 of its 10 charges to cast charm person, command, or comprehend languages from it using your spell save DC. The staff can also be used as a magic quarterstaff.

If you are holding the staff and fail a saving throw against an enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn. If you succeed on a save against an enchantment spell that targets only you, with or without the staff's intervention, you can use your reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell.

The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff.

Raw data
{
  "srd": true,
  "dmg1": "1d6",
  "dmg2": "1d8",
  "name": "Staff of Charming",
  "page": 201,
  "tier": "major",
  "staff": true,
  "__prop": "item",
  "rarity": "rare",
  "source": "DMG",
  "weight": 4,
  "dmgType": "B",
  "entries": [
    "While holding this staff, you can use an action to expend 1 of its 10 charges to cast {@spell charm person}, {@spell command}, or {@spell comprehend languages} from it using your spell save DC. The staff can also be used as a magic quarterstaff.",
    "If you are holding the staff and fail a saving throw against an enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn. If you succeed on a save against an enchantment spell that targets only you, with or without the staff's intervention, you can use your reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell.",
    "The staff regains {@dice 1d8 + 2} expended charges daily at dawn. If you expend the last charge, roll a {@dice d20}. On a 1, the staff becomes a nonmagical quarterstaff."
  ],
  "property": [
    "V"
  ],
  "_category": "Other",
  "reqAttune": "by a bard, cleric, druid, sorcerer, warlock, or wizard",
  "_entryType": "staff, weapon",
  "_textTypes": [
    "staff",
    "simple weapon",
    "melee weapon"
  ],
  "lootTables": [
    "Magic Item Table G"
  ],
  "_attunement": "(Requires Attunement By a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard)",
  "_isEnhanced": true,
  "reprintedAs": [
    "Staff of Charming|XDMG"
  ],
  "_fullEntries": [
    "While holding this staff, you can use an action to expend 1 of its 10 charges to cast {@spell charm person}, {@spell command}, or {@spell comprehend languages} from it using your spell save DC. The staff can also be used as a magic quarterstaff.",
    "If you are holding the staff and fail a saving throw against an enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn. If you succeed on a save against an enchantment spell that targets only you, with or without the staff's intervention, you can use your reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell.",
    "The staff regains {@dice 1d8 + 2} expended charges daily at dawn. If you expend the last charge, roll a {@dice d20}. On a 1, the staff becomes a nonmagical quarterstaff.",
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Versatile",
        "type": "entries",
        "entries": [
          "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack."
        ]
      }
    }
  ],
  "_entrySubType": "simple weapon, melee weapon",
  "reqAttuneTags": [
    {
      "class": "bard"
    },
    {
      "class": "cleric"
    },
    {
      "class": "druid"
    },
    {
      "class": "sorcerer"
    },
    {
      "class": "warlock"
    },
    {
      "class": "wizard"
    }
  ],
  "attachedSpells": {
    "charges": {
      "1": [
        "charm person",
        "command",
        "comprehend languages"
      ]
    }
  },
  "hasFluffImages": true,
  "weaponCategory": "simple",
  "_valueFromRarity": 400000,
  "referenceSources": [
    "IDRotF",
    "TftYP-DiT"
  ],
  "_attunementCategory": "Requires Attunement By..."
}