Sleep Grenade

ItemQftISp. 1922014
Type
EXP|DMG

As an action, a character can throw a grenade at a point up to 60 feet away. With a grenade launcher, the character can propel the grenade up to 120 feet away.

This grenade releases a cloud of soporific mist that fills a 20-foot-radius sphere, then dissipates. Each creature in that area must succeed on a DC 15 Constitution saving throw or have the unconscious condition for 1 hour. The condition ends on a creature early if the creature takes damage or if another creature uses an action to shake it awake.

Raw data
{
  "name": "Sleep Grenade",
  "page": 192,
  "type": "EXP|DMG",
  "__prop": "item",
  "rarity": "none",
  "source": "QftIS",
  "entries": [
    "As an action, a character can throw a grenade at a point up to 60 feet away. With a grenade launcher, the character can propel the grenade up to 120 feet away.",
    "This grenade releases a cloud of soporific mist that fills a 20-foot-radius sphere, then dissipates. Each creature in that area must succeed on a {@dc 15} Constitution saving throw or have the {@condition unconscious} condition for 1 hour. The condition ends on a creature early if the creature takes damage or if another creature uses an action to shake it awake."
  ],
  "hasRefs": true,
  "_category": "Other",
  "_entryType": "explosive",
  "_textTypes": [
    "explosive"
  ],
  "_attunement": null,
  "_isEnhanced": true,
  "_entrySubType": "",
  "hasFluffImages": true,
  "_attunementCategory": "No Attunement Required"
}