Silvered Sling

ItemXDMGp. 3042024common
Type
R|XPHB
Rarity
common
Damage
1d4 B
Properties
A|XPHB
Mastery
Slow|XPHB
Range
30/120
Raw data
{
  "dmg1": "1d4",
  "name": "Silvered Sling",
  "page": 304,
  "type": "R|XPHB",
  "range": "30/120",
  "__prop": "item",
  "rarity": "common",
  "source": "XDMG",
  "weapon": true,
  "dmgType": "B",
  "edition": "one",
  "entries": [],
  "mastery": [
    "Slow|XPHB"
  ],
  "ammoType": "sling bullet|xphb",
  "baseItem": "sling|xphb",
  "property": [
    "A|XPHB"
  ],
  "_baseName": "Sling",
  "_category": "Specific Variant",
  "_baseSrd52": true,
  "_baseValue": 10,
  "_entryType": "weapon ({@item Sling|Xphb})",
  "_textTypes": [
    "simple weapon",
    "ranged weapon"
  ],
  "lootTables": [
    "Armaments - Common|XDMG"
  ],
  "_attunement": null,
  "_baseSource": "XPHB",
  "_isEnhanced": true,
  "_fullEntries": [
    "An alchemical process has bonded silver to this magic weapon. When you score a {@variantrule Critical Hit|XPHB} with it against a creature that is shape-shifted, the weapon deals one additional die of damage.",
    {
      "data": {
        "item__mergedEntryTag": "type"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Range",
        "type": "entries",
        "entries": [
          "A Range weapon has a range in parentheses after the Ammunition or Thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second is the weapon's long range. When attacking a target beyond normal range, you have {@variantrule Disadvantage|XPHB} on the attack roll. You can't attack a target beyond the long range."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Ammunition",
        "type": "entries",
        "entries": [
          "You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Slow",
        "page": 214,
        "type": "entries",
        "source": "XPHB",
        "entries": [
          "If you hit a creature with this weapon and deal damage to it, you can reduce its {@variantrule Speed|XPHB} by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the {@variantrule Speed|XPHB} reduction doesn't exceed 10 feet."
        ]
      }
    }
  ],
  "_variantName": "Silvered Weapon",
  "_entrySubType": "simple weapon, ranged weapon",
  "genericVariant": {
    "name": "Silvered Weapon",
    "source": "XDMG"
  },
  "weaponCategory": "simple",
  "_valueFromRarity": 10000,
  "_baseFreeRules2024": true,
  "_attunementCategory": "No Attunement Required"
}