- Type
- M|XPHB
- Rarity
- very rare
- Attunement
- Required
- Weight
- 2 lb.
- Damage
- 1d6 P
- Properties
- T|XPHB
- Mastery
- Slow|XPHB
- Range
- 30/120
Ruidium Javelin
ItemCRCotNp. 2162024very rare
Raw data
{
"dmg1": "1d6",
"name": "Ruidium Javelin",
"page": 216,
"type": "M|XPHB",
"range": "30/120",
"spear": true,
"__prop": "item",
"rarity": "very rare",
"source": "CRCotN",
"weapon": true,
"weight": 2,
"dmgType": "P",
"edition": "one",
"entries": [],
"mastery": [
"Slow|XPHB"
],
"baseItem": "javelin|xphb",
"property": [
"T|XPHB"
],
"_baseName": "Javelin",
"_category": "Specific Variant",
"reqAttune": true,
"_baseSrd52": true,
"_baseValue": 50,
"_entryType": "weapon ({@item Javelin|Xphb})",
"_textTypes": [
"simple weapon",
"melee weapon"
],
"_attunement": "(Requires Attunement)",
"_baseSource": "XPHB",
"_isEnhanced": true,
"bonusWeapon": "+2",
"modifySpeed": {
"equal": {
"swim": "walk"
}
},
"_fullEntries": [
"This magic weapon has a dull, rusty color or has veins of ruidium running through it. While this weapon is on your person, you gain the following benefits:",
{
"type": "list",
"items": [
"You can breathe water.",
"You gain a swimming speed equal to your walking speed."
]
},
{
"name": "Ruidium Strike",
"type": "entries",
"entries": [
"A creature you hit with this weapon takes an extra {@damage 2d6} psychic damage."
]
},
{
"name": "Ruidium Corruption",
"type": "entries",
"entries": [
"When you roll a 1 on an attack roll made with this weapon, you must make a {@dc 20} Charisma saving throw. On a failed save, you gain 1 level of {@condition exhaustion}. If you are not already suffering from ruidium corruption, you become corrupted when you fail this save."
]
},
{
"name": "If Ruidium Is Destroyed",
"type": "entries",
"entries": [
"If the Apotheon is killed or redeemed, all the ruidium in Exandria is destroyed instantly, and a ruidium weapon becomes a {@item +2 weapon}."
]
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Thrown",
"type": "entries",
"entries": [
"If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon."
]
}
},
{
"data": {
"item__mergedEntryTag": "mastery"
},
"type": "wrapper",
"wrapped": {
"name": "Mastery: Slow",
"page": 214,
"type": "entries",
"source": "XPHB",
"entries": [
"If you hit a creature with this weapon and deal damage to it, you can reduce its {@variantrule Speed|XPHB} by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the {@variantrule Speed|XPHB} reduction doesn't exceed 10 feet."
]
}
}
],
"_variantName": "Ruidium Weapon",
"_entrySubType": "simple weapon, melee weapon",
"genericVariant": {
"name": "Ruidium Weapon",
"source": "CRCotN"
},
"hasFluffImages": true,
"weaponCategory": "simple",
"_valueFromRarity": 4000000,
"_baseFreeRules2024": true,
"_attunementCategory": "Requires Attunement"
}