Ruidium Hooked Shortspear

ItemCRCotNp. 2162014very rare
Type
M
Rarity
very rare
Attunement
Required
Weight
2 lb.
Damage
1d4 P
Properties
L

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall prone. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.

Raw data
{
  "dmg1": "1d4",
  "name": "Ruidium Hooked Shortspear",
  "page": 216,
  "type": "M",
  "__prop": "item",
  "rarity": "very rare",
  "source": "CRCotN",
  "weapon": true,
  "weight": 2,
  "dmgType": "P",
  "entries": [
    "On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall {@condition prone}. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus."
  ],
  "baseItem": "hooked shortspear|oota",
  "property": [
    "L"
  ],
  "_baseName": "Hooked Shortspear",
  "_category": "Specific Variant",
  "reqAttune": true,
  "_entryType": "weapon ({@item Hooked Shortspear|Oota})",
  "_textTypes": [
    "martial weapon",
    "melee weapon"
  ],
  "_attunement": "(Requires Attunement)",
  "_baseSource": "OotA",
  "_isEnhanced": true,
  "bonusWeapon": "+2",
  "modifySpeed": {
    "equal": {
      "swim": "walk"
    }
  },
  "_fullEntries": [
    {
      "data": {
        "item__mergedEntryTag": "note"
      },
      "type": "wrapper",
      "wrapped": "{@note The {@item Hooked Shortspear|OotA|base item} can be found in Out of the Abyss, page 224.}"
    },
    "This magic weapon has a dull, rusty color or has veins of ruidium running through it. While this weapon is on your person, you gain the following benefits:",
    {
      "type": "list",
      "items": [
        "You can breathe water.",
        "You gain a swimming speed equal to your walking speed."
      ]
    },
    {
      "name": "Ruidium Strike",
      "type": "entries",
      "entries": [
        "A creature you hit with this weapon takes an extra {@damage 2d6} psychic damage."
      ]
    },
    {
      "name": "Ruidium Corruption",
      "type": "entries",
      "entries": [
        "When you roll a 1 on an attack roll made with this weapon, you must make a {@dc 20} Charisma saving throw. On a failed save, you gain 1 level of {@condition exhaustion}. If you are not already suffering from ruidium corruption, you become corrupted when you fail this save."
      ]
    },
    {
      "name": "If Ruidium Is Destroyed",
      "type": "entries",
      "entries": [
        "If the Apotheon is killed or redeemed, all the ruidium in Exandria is destroyed instantly, and a ruidium weapon becomes a {@item +2 weapon}."
      ]
    },
    "On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall {@condition prone}. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.",
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Light",
        "type": "entries",
        "entries": [
          "A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons."
        ]
      }
    }
  ],
  "_variantName": "Ruidium Weapon",
  "_entrySubType": "martial weapon, melee weapon",
  "genericVariant": {
    "name": "Ruidium Weapon",
    "source": "CRCotN"
  },
  "hasFluffImages": true,
  "weaponCategory": "martial",
  "_valueFromRarity": 4000000,
  "_attunementCategory": "Requires Attunement"
}