Ruidium Greatsword

ItemCRCotNp. 2162024very rare
Type
M|XPHB
Rarity
very rare
Attunement
Required
Weight
6 lb.
Damage
2d6 S
Properties
H|XPHB, 2H|XPHB
Mastery
Graze|XPHB
Raw data
{
  "dmg1": "2d6",
  "name": "Ruidium Greatsword",
  "page": 216,
  "type": "M|XPHB",
  "sword": true,
  "__prop": "item",
  "rarity": "very rare",
  "source": "CRCotN",
  "weapon": true,
  "weight": 6,
  "dmgType": "S",
  "edition": "one",
  "entries": [],
  "mastery": [
    "Graze|XPHB"
  ],
  "baseItem": "greatsword|xphb",
  "property": [
    "H|XPHB",
    "2H|XPHB"
  ],
  "_baseName": "Greatsword",
  "_category": "Specific Variant",
  "reqAttune": true,
  "_baseSrd52": true,
  "_baseValue": 5000,
  "_entryType": "weapon ({@item Greatsword|Xphb})",
  "_textTypes": [
    "martial weapon",
    "melee weapon"
  ],
  "_attunement": "(Requires Attunement)",
  "_baseSource": "XPHB",
  "_isEnhanced": true,
  "bonusWeapon": "+2",
  "modifySpeed": {
    "equal": {
      "swim": "walk"
    }
  },
  "_fullEntries": [
    "This magic weapon has a dull, rusty color or has veins of ruidium running through it. While this weapon is on your person, you gain the following benefits:",
    {
      "type": "list",
      "items": [
        "You can breathe water.",
        "You gain a swimming speed equal to your walking speed."
      ]
    },
    {
      "name": "Ruidium Strike",
      "type": "entries",
      "entries": [
        "A creature you hit with this weapon takes an extra {@damage 2d6} psychic damage."
      ]
    },
    {
      "name": "Ruidium Corruption",
      "type": "entries",
      "entries": [
        "When you roll a 1 on an attack roll made with this weapon, you must make a {@dc 20} Charisma saving throw. On a failed save, you gain 1 level of {@condition exhaustion}. If you are not already suffering from ruidium corruption, you become corrupted when you fail this save."
      ]
    },
    {
      "name": "If Ruidium Is Destroyed",
      "type": "entries",
      "entries": [
        "If the Apotheon is killed or redeemed, all the ruidium in Exandria is destroyed instantly, and a ruidium weapon becomes a {@item +2 weapon}."
      ]
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Heavy",
        "type": "entries",
        "entries": [
          "You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "property"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Two-Handed",
        "type": "entries",
        "entries": [
          "A Two-Handed weapon requires two hands when you attack with it."
        ]
      }
    },
    {
      "data": {
        "item__mergedEntryTag": "mastery"
      },
      "type": "wrapper",
      "wrapped": {
        "name": "Mastery: Graze",
        "page": 214,
        "type": "entries",
        "source": "XPHB",
        "entries": [
          "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier."
        ]
      }
    }
  ],
  "_variantName": "Ruidium Weapon",
  "_entrySubType": "martial weapon, melee weapon",
  "genericVariant": {
    "name": "Ruidium Weapon",
    "source": "CRCotN"
  },
  "hasFluffImages": true,
  "weaponCategory": "martial",
  "_valueFromRarity": 4000000,
  "_baseFreeRules2024": true,
  "_attunementCategory": "Requires Attunement"
}