- Type
- M|XPHB
- Rarity
- very rare
- Attunement
- Required
- Weight
- 7 lb.
- Damage
- 1d12 S
- Properties
- H|XPHB, 2H|XPHB
- Mastery
- Cleave|XPHB
Ruidium Greataxe
ItemCRCotNp. 2162024very rare
Raw data
{
"axe": true,
"dmg1": "1d12",
"name": "Ruidium Greataxe",
"page": 216,
"type": "M|XPHB",
"__prop": "item",
"rarity": "very rare",
"source": "CRCotN",
"weapon": true,
"weight": 7,
"dmgType": "S",
"edition": "one",
"entries": [],
"mastery": [
"Cleave|XPHB"
],
"baseItem": "greataxe|xphb",
"property": [
"H|XPHB",
"2H|XPHB"
],
"_baseName": "Greataxe",
"_category": "Specific Variant",
"reqAttune": true,
"_baseSrd52": true,
"_baseValue": 3000,
"_entryType": "weapon ({@item Greataxe|Xphb})",
"_textTypes": [
"martial weapon",
"melee weapon"
],
"_attunement": "(Requires Attunement)",
"_baseSource": "XPHB",
"_isEnhanced": true,
"bonusWeapon": "+2",
"modifySpeed": {
"equal": {
"swim": "walk"
}
},
"_fullEntries": [
"This magic weapon has a dull, rusty color or has veins of ruidium running through it. While this weapon is on your person, you gain the following benefits:",
{
"type": "list",
"items": [
"You can breathe water.",
"You gain a swimming speed equal to your walking speed."
]
},
{
"name": "Ruidium Strike",
"type": "entries",
"entries": [
"A creature you hit with this weapon takes an extra {@damage 2d6} psychic damage."
]
},
{
"name": "Ruidium Corruption",
"type": "entries",
"entries": [
"When you roll a 1 on an attack roll made with this weapon, you must make a {@dc 20} Charisma saving throw. On a failed save, you gain 1 level of {@condition exhaustion}. If you are not already suffering from ruidium corruption, you become corrupted when you fail this save."
]
},
{
"name": "If Ruidium Is Destroyed",
"type": "entries",
"entries": [
"If the Apotheon is killed or redeemed, all the ruidium in Exandria is destroyed instantly, and a ruidium weapon becomes a {@item +2 weapon}."
]
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Heavy",
"type": "entries",
"entries": [
"You have {@variantrule Disadvantage|XPHB} on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
]
}
},
{
"data": {
"item__mergedEntryTag": "property"
},
"type": "wrapper",
"wrapped": {
"name": "Two-Handed",
"type": "entries",
"entries": [
"A Two-Handed weapon requires two hands when you attack with it."
]
}
},
{
"data": {
"item__mergedEntryTag": "mastery"
},
"type": "wrapper",
"wrapped": {
"name": "Mastery: Cleave",
"page": 214,
"type": "entries",
"source": "XPHB",
"entries": [
"If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn."
]
}
}
],
"_variantName": "Ruidium Weapon",
"_entrySubType": "martial weapon, melee weapon",
"genericVariant": {
"name": "Ruidium Weapon",
"source": "CRCotN"
},
"hasFluffImages": true,
"weaponCategory": "martial",
"_valueFromRarity": 4000000,
"_baseFreeRules2024": true,
"_attunementCategory": "Requires Attunement"
}