Replacement

ItemValdaSpire242014common
Type
MG
Rarity
common
Properties
MG-Any|ValdaSpire24

Donor: Any Donor

This graft replaces an organ or limb. A Replacement can replace an amputated limb or missing organ but can't revive a creature that has died. A Replacement organ or limb takes up one body slot relevant to it; for example, a monstrous hand takes the Arms slot and a Replacement kidney takes up the Internal slot. You can have more than one Replacement in a single body slot.

Raw data
{
  "name": "Replacement",
  "type": "MG",
  "__prop": "item",
  "rarity": "common",
  "source": "ValdaSpire24",
  "entries": [
    "{@i Donor: Any Donor}",
    "This graft replaces an organ or limb. A Replacement can replace an amputated limb or missing organ but can't revive a creature that has died. A Replacement organ or limb takes up one body slot relevant to it; for example, a monstrous hand takes the Arms slot and a Replacement kidney takes up the Internal slot. You can have more than one Replacement in a single body slot."
  ],
  "property": [
    "MG-Any|ValdaSpire24"
  ],
  "_category": "Other",
  "_entryType": "monstrous graft",
  "_textTypes": [
    "monstrous graft"
  ],
  "_attunement": null,
  "_isEnhanced": true,
  "_entrySubType": "",
  "_valueFromRarity": 10000,
  "_attunementCategory": "No Attunement Required",
  "_fullAdditionalEntries": [
    {
      "data": {
        "item__mergedEntryTag": "type"
      },
      "type": "wrapper",
      "wrapped": {
        "type": "entries",
        "entries": [
          {
            "type": "hr"
          },
          {
            "name": "Body Slots",
            "type": "entries",
            "entries": [
              "Each graft takes up one of the following slots: Arms, External, Head, Internal, or Legs. You can't have more than one graft in the same body slot. For instance, if you already have an Arm graft, you must remove it before you can attach a different Arm graft."
            ]
          },
          {
            "name": "First Installation in a Body Slot",
            "type": "entries",
            "entries": [
              "The first installation of a graft in a particular body slot is an invasive procedure that often necessitates removing a body part or organ. This installation, which can be done during a {@variantrule Short Rest|XPHB}, requires one hour of work, a {@item Healer's Kit|XPHB} and a knife, and someone else to perform the procedure. You lose half of your {@variantrule Hit Points|XPHB} and expend all of your {@variantrule Hit Point Dice|XPHB} when it is completed. Further installations in that body slot have none of these ill effects."
            ]
          },
          {
            "name": "Attaching a Graft",
            "type": "entries",
            "entries": [
              "After the first installation in a body slot, you can attach a graft in 10 minutes, which can be done during a {@variantrule Short Rest|XPHB}. A Construct graft is permanent until another graft is provided to replace it."
            ]
          },
          {
            "name": "Harvesting a Graft",
            "type": "entries",
            "entries": [
              "Monstrous Grafts can be harvested from the fresh corpses of monsters that have been dead for no longer than 48 hours or preserved by {@spell Gentle Repose|XPHB} or a similar spell. Harvesting a graft from a corpse takes 10 minutes. Only one graft can be harvested from each corpse. If the graft is too large or too small for the target creature, it is alchemically enlarged or reduced to fit. Certain grafts can only be harvested from monsters with a specific creature type, attack, or trait, as specified in the graft's Donor section. The GM decides if a monster is appropriate for a given graft. You can't harvest grafts from Tiny or Gargantuan creatures."
            ]
          },
          {
            "name": "Other Monstrous Grafts",
            "type": "entries",
            "entries": [
              "Other monsters might have organs, weapons, or traits that are well suited to becoming a graft that is not included on this list. In this case, the GM decides what type of graft can be harvested, what body slot it takes up, and the special effects it confers."
            ]
          },
          {
            "name": "Harvesting Extraplanar Creatures",
            "type": "inset",
            "entries": [
              "Harvesting grafts from extraplanar creatures is extremely difficult, as these creatures typically return to their home plane once slain. However, it is possible to harvest grafts from a Celestial, Elemental, Fey, or Fiend if it is first affected by a {@spell Planar Binding|XPHB} spell, and then slain, harvested, and its graft surgically attached before the spell ends."
            ]
          },
          {
            "name": "Construct Grafts",
            "type": "inset",
            "entries": [
              "Construct Grafts from {@i Dark Matter} use the same rules as Monstrous Grafts and occupy the same body slots, but can't generally be harvested from foes. A character can mix and match Construct and Monstrous grafts."
            ]
          }
        ]
      }
    }
  ]
}